Strangely enough, I have never run into these issues. As was stated, it may be due to Vulkan. Although I do admit the sound of driving through snow does sound a bit metallic.
Can you tell me where these are? The map is split into different sections that load when you enter another one close to them, but they never reload collision. There shouldn't ever be a collision mesh difference before you enter a section and after you leave it. It could be related to something else. It's either this or no particles. There's no way for me to add a new physics material, but I'll see if I can do something about the sounds.
They were inside the hill right above the mineshaft with the glowing rock, but they disappeared after a bit
Absolutely love the mod, but for some reason I'm getting an error when I want to use the elevator and don't know how to fix it.
Beamng for some reason doesn't let me do the two step verification to add screenshots but it's that error. Fatal Lua Error string "lua/ge/extensions/zeitSnowy/ zeitSnowyExt.lua":187: attempt to call global 'getDesktopResolution' (a nil value) =============== Stack Traceback >> START >> (1) global C function 'getDesktopResolution' (2) Lua upvalue 'showElevatorUI' at line 187 of chunk 'lua/ge/extensions/zeitSnowy/z eitSnowyExt.lua' (temporary) = nil (temporary) = number: 1.4369e-311 No idea if it's cause of a mod that could interfere or something else. There's also a black square in the top left of my screen every time the elevator controls are supposed to show up.