themanhacc updated Texas, USA with a new update entry: Update 1.3c Read the rest of this update entry...
themanhacc updated Texas, USA with a new update entry: Update 1.3d Read the rest of this update entry...
missing texture in Old town how i fix it ? --- Post updated --- And I've been trying to solve it but the missing texture doesn't get solve and i lost a lot of mine cause fixing this stupid map
Would be cool if the trees had a render distance NOT dependent on mesh quality, but otherwise nice map
themanhacc updated Texas, USA with a new update entry: Update 1.3e Read the rest of this update entry...
this is my favourite map to play on, but since the new 0.36 update the render distance is very short, even tho i have max graphics on and this is the only map it happens on i can barely see infront of me until it loads
This is the best user generated map, in my opinion. With that being said, I will not seem ungrateful by suggesting some things to make it dev quality: in an area of this density, nearly all homes would be ranch style homes--BeamNG has very few homes to choose from in this style, and these seem to be East Coast clapboard. Some older Texas homes are like this - but there should be more and new ones. Also, Texas highways tend to have a more generous shoulders, even in the absolute backwoods. There should be more barbed-wire fences present. Houses should generally not have window-unit air conditioners, unless they are old with faded paint. The map is still absolutely awesome, and I even love how he got the speed traps down perfectly. Basically, the Map needs resources the devs haven't made yet--this map represents so much of what could be, and i would recommend connecting this map to a Big Bend-like terrain Texas map at some point.