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version 0.3.7.X - feedback thread

Discussion in 'General Discussion' started by tdev, Feb 4, 2015.

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  1. randomshortguy

    randomshortguy
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    Re: version 0.3.7.5 - feedback thread

    Yeah, I think they added steering smoothing, but this makes the game unplayable on a controller like mine. I can no longer drive as the wheel takes to long to center and the car continues to corner as the steering slowly centers, and this also makes countersteering impossible.

    Is there a way to toggle dynamic steering so the steering control = steering output, like how it used to be shift+b?
     
  2. Dummiesman

    Dummiesman
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    Re: version 0.3.7.5 - feedback thread

    Does anyone else get the bug with Sunburst rally where you hit the accelerator while pressing R and your dash changes to "NO MATERIAL"?

    (imported from here)

    I've made a program to remove these lines. I also get them.

    http://www.beamng.com/threads/11249-Screenshot-Stitcher

    Mythbuster said it looks epic in the Skype group. hehe
     
  3. Aboroath

    Aboroath
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    Re: version 0.3.7.5 - feedback thread

    Has anyone attempted a new map with the current build?
     
  4. logoster

    logoster
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    Re: version 0.3.7.5 - feedback thread



    for me, my dash changes to no material the moment i hit the running brakes
     
  5. Insanegaz

    Insanegaz
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    Re: version 0.3.7.5 - feedback thread

    Yes I have this problem as well as every now and then when I hit over 100Mph the engine dies and the engine management light comes on ;)
     
  6. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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    Re: version 0.3.7.5 - feedback branch

    Hello Gareth!

    The controller remapping screen is in the works, but not finished yet. So instead of having you wait for that, we are doing some modifications to the code, so that you can enjoy BeamNG.drive as soon as possible :) Please keep an eye on your private forum inbox!
     
  7. Insanegaz

    Insanegaz
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    Re: version 0.3.7.5 - feedback thread



    I have and the map seems to work fine but when crashing the sunburst the game crashes to blue sky and nothing else.
     
  8. Hehosworld

    Hehosworld
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  9. vladmir poopin

    vladmir poopin
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    Re: version 0.3.7.5 - feedback thread

    anyone else get a black screen when spawning the t65?
     
  10. Dummiesman

    Dummiesman
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    Re: version 0.3.7.5 - feedback thread

    When I first downloaded the build this happened to me on CarlosAir's runway and I was thinking to myself "What the!?" :p
     
  11. Cwazywazy

    Cwazywazy
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    Re: version 0.3.7.5 - feedback thread

    Does anyone else have super shit FPS? Even worse with Crossfire on..

    EDIT: Also yeah, black screen with T65..
     
  12. Kitteh5

    Kitteh5
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    Re: version 0.3.7.5 - feedback thread

    I've gone down from 50ish to like 25 in some places.. The T65 is fine for me.
     
  13. vladmir poopin

    vladmir poopin
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    Re: version 0.3.7.5 - feedback thread

    only one that works is default
     
  14. monte379

    monte379
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    Re: version 0.3.7.5 - feedback thread

    I lost some had to lower my settings.I get 40-45 on east coast and Hirochi Raceway with all cars except T-75/65. T75/65 gets like 20-25 when before I'd get like 40-45.i used to get 40-45 with high setting now I have to put setting in low to medium to get 40-45 but still get 60 on grid map but again 20-25 with T-75 on grid map.

    - - - Updated - - -

    If I kept settings the same as 0.3.7.2 I'd get around 30 instead of 40-45
     
  15. gaz123

    gaz123
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    Re: version 0.3.7.5 - feedback branch

    hello

    wow thank you so much. that is really kind of you to do that. :)
     
  16. Cwazywazy

    Cwazywazy
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    Re: version 0.3.7.5 - feedback thread

    I mean, in Grid my FPS is fine (For some reason it never goes above ~60 even though I have Vsync off and my monitors refresh is 75..) but yesterday I tried Industrial and was getting below 30. (~16 with Crossfire on. GPUs pinned at max load.)
     
  17. Topchilla

    Topchilla
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    Re: version 0.3.7.5 - feedback thread

    Hi I purchased this the other week today it updated via steam and now when you choose a map it just wont load and the programme closes up. What should I do to fix this I am very new to this and was just learning the basics so instructions will help a lot.
     

    Attached Files:

    • when load any map error.jpg
  18. monte379

    monte379
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    Re: version 0.3.7.5 - feedback thread

    In industrial I get from 50-55 but the update did reduce my FPS because I had to put my settings Lower to get the same as high settings last build.

    - - - Updated - - -

    Gabester said this:"Well, it's two things: on the T65, the cargo box adds even more nodes, beams, and collision calculations that drop FPS a lot. I've also enabled wheel self collision triangles on the front wheels for all T-Series models to stop the front wheels getting stuck to the fenders. This is responsible for losing anywhere from 2 to 8 FPS. Once we have the ability to spread a vehicle's calculation load across multiple threads, the T-Series will run very smoothly. It's just too much for one CPU core right now, unless you can safely overclock to at least 4.0 Ghz."

    - - - Updated - - -

    So that explains the t-75/65 FPS drop, but still a great update and game:D
     
  19. vladmir poopin

    vladmir poopin
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    Re: version 0.3.7.5 - feedback thread

    verify the game cache through steam and if that dont work delete all data to do with beamng and redownload the game
     
  20. Dummiesman

    Dummiesman
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    Re: version 0.3.7.5 - feedback thread

    For anyone having game-breaking issues (not able to get into the game, cannot start, cannot load a map, etc), try a clean install :

    1. Back up any mods, inputmaps, etc you have installed

    2. Right click BeamNG.drive, click Properties

    (imported from here)

    3. Go to the Local Files tab and click "Delete local game content..."

    (imported from here)

    4. Install BeamNG.drive again (it will now let you)
     
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