My plan is to create a Script AI scene in which a truck backs up and some furniture falls off its bed when it suddenly stops. The problem is that I can't set the furniture's home position to be on the truck's bed when I execute the scenario. The game won't let me set the home position on another vehicle, it automatically places it to the side of the truck's bed on the ground. Can I manually set the home position of the furniture in the world editor using coordinates instead of just CTRL + HOME, or is there an easier method?
I read in one of the LUA's the offset and best guess it uses to do that. I could not tell you exactly where it was. I agree. If I am wanting to spawn a dummy in the car I do not want to have to pause game the grab him and move him over. Something else I would like to see, attach a node to another cars nodes (attach dummy arm to back of truck and drag him) when I reset scene, it still be attached and repair damage.