So the light was already working on the actual 0.5b Just a question but the rear lights and rear indicators wasnt really good to see for me. They seem to not really glow much. Would you be able to make it brighter? Also if you need a pic of the problem just ask. Oh and, thanks for the mod! Its really impressive work, hope to see more to come.
You're welcome, and yeah, this is how they look right now, both rear and stop turned on, and headlights / parking / blinker lights on.
LOL to be honest, that's one of the issues with this model. It is not consistent with the details and geometry, that's because I've modeled about 10 years ago, and it was meant to be used in renders only, not on a real time engine. I've left the badges there just because they look good, but doesn't makes much sense as they have too many polygons for what they are. The most reasonable way would've been using a normal map to make them.
Haha , actually i like it this way but using a normal map would be awesome , too ! This mod is also dev- quality !
Yeah plus anybody running BeamNG at this stage probably has a beast of a computer anyway. I doubt anybody's rig is being toppled by a few dozen extra polygons .
So, i've made a trailer on 80%. Tommorow you can see it! (Bro, hope you like dis preview pic. If not, pm me pls!)
It does not work for me, I donwloaded the nova 0.5 for experimental, I am running the newest version of beamng , but as you can see in the pics it does not works ... can somebody help me, what I did wrong ?
Delete all previous versions , if you have one or go to documents/beamng.drive/cache and delete all files inside it.
@Cbrider, I'm so sorry for a long waiting. I wanted to remake the begining, because I had lags in that scenes. This's the first render (When I recored and edited it 4 the 1st time) Maybe, for some people, that video is a Heaven, I mean cam work and etc. But I'm so critical for myself. So, I've started to record some new scenes. In couple of hours I'll send it to you. And 1 question. It will be just a trailer or an official?
Wow, great camera angles! too bad that the windows "shine" in the dark (that's some kind of bug with the alpha maps, not my fault), other than that looks great. We can make it official if you don't mind... once we have the video I'll make the release thread.
Nice model (Its been at least over a year since I was last online here lol) >> BeamNG got boring tho >> I'm back in it again! Gonna make mods and skins Hopefully without giving up.. Been learning Java so I like coding and understand most of it.