Found another mod that breaks with career overhaul, Jamies Tintable mod completely breaks it and leave the loading screen on screen.
This doesn't work for everyone unfortunately. Not running any other mods. Have cleared out the temp folder entirely. Saved 3 times. Nothing. No matter what I do the UI won't show up
Weirdly, it seems as though JΛVI's classic engine expansion pack is now incompatible with RLS Career - if I have it enabled and try to do a delivery mission, the loading of the cargo doesn't complete properly and the car is stuck in place, brake lights on unable to drive anywhere. I'm using the early access version of that mod, haven't tried it with the repo version yet but will do that later. ***edit*** Can confirm that the problem isn't there with the repo version of the mod
I only have rls career overhaul, rls collection and no police installed, and have noticed occasional game crashes when trying to store or sell trucks with "repo" license plate. I can change plate name save exit and re enter game and it will no longer crash.
I have found that: - Don't store the vehicle while the script is generating a mission (wait until it finishes, exit the vehicle and store it right away) - Change the license plate after storing or before retrieving the vehicle (i.e. don't try to change it while the vehicle is "in the garage".) I haven't tried to sell a repo vehicle (with the plate attached) to know what happens (apparently, under the right conditions, the game will crash).
When I load up my save it make the laptops no longer work. Running on 0.34. I would love to run this mod as it seems it would be fun, but I can't. Please someone help me out
RLS 2.2.1 (0.34.2) Night Life Part 1 (HOTFIX) Bugs and incompatible mods list: Bugs: Some delivery areas have their trailer placements reversed (Industrial Warehouse Area, Hot Rolled and more) FIXED Police cars are losing the cop role once modified Seems the role is only applied if bought from the police dealer Police cars are not gaining the cop role once modified Seems the role is only applied if bought from the police dealer Garage UI not loading upon launch (Tow back/taxi to the garage you're at to fix; this is not related to the mods issue and only for standalone RLS) FIXED Garage UI's are not loading due to how the game interprets the purchasedGarages.json and autosave slots (temp fix below) FIXED No comma on the garage purchase values CAN NO LONGER PURCHASE IF FUNDS ARE NOT AVAILABLE Multicar jockey not working FIXED Multi trailer delivery not working FIXED Incompatible Mods: Meos' Drag mod causes some AI traffic cars to spawn with a parachute Polish Roads v2 has a mission that will conflict and cause a lua error FIXED (update mod) Modslot Generator will cause the entire vehicleinsurance.lua and partinventory.lua to fail POTENTIALLY FIXED Backfire Mod will cause the entire vehicleinsurance.lua and partinventory.lua to fail (mod is deprecated anyway) Jamie's Openable Mod is no longer compatible and will break the game. Only useable if the author of the car mod has integrated it themselves but can still cause issues if they used an old version Jamie's Tintable mod causes an infinite loading screen DMC DeLorean (by LucasBE - Unsure on the version by Foxbody) There's a lot of mods that are currently incompatible with 0.34 and they will break your RLS experience. If you have a lot of mods, I'd recommend removing them all and only choosing the ones you care about. Any additional bugs found will be placed here and consistently edited stating if it's fixed or with any temporary fix. It will be updated until a new major BeamNG or RLS update and a new post will be made. A new save is more than likely required.
As far as the Cop Role - Does anything have to be enabled? Can the cop role still be active with the "no police mod" active? Since the .34 update and corresponding RLS update - My old profile, and started a new one - purchase a car from the police dealership - drive around - no police activity. no "you are now a cop" no "suspect got away" no one driving like they are running away. I must be missing something.
Is there anyway to change how long night lasts? It's cool but I personally feel that the daytime is over in an instant whereas the night drags on and there's no way to skip it. Any help would be appreciated!
Nope, not yet. Might be something involving the volkswagen beetle, as I bought one before properly updating that mod. I'll delete all my saves it and see if that works out.
Weird, it doesnt work on my current save, yet no issues with new one with the same mod set. What iv noticed is that with borked parts inventory, money is top right corner shows as NaN.
playing as police doesnt seem to work. theres no more promp when you get into a police car and nobody seems to run or anything
I can't purchase a Garage, like in the Video and therefor i'm stuck at 2 Vehicles. I can fast travel towards them, it even costs 0 if i'm right at the spot to interact. Cache has been cleared (in depth cleansing) May some1 has a tip for me. Ty Guys
Any issues related to the partsinventory will be mod related unless there's any other weird cases. It usually revolves around a modded car having incorrect values on parts (either outdated or never had a value to begin with) or it can happen if you try and import your old cars from a previous save. This will no longer work as the parts system got categorised into specific cars. If the save is from an older version and before it got categorised, partsinventory.json will no longer work. You can manipulate the game by adding it in anyway, loading the save and deleting partsinventory.json so it will generate a blank fresh one. This will bring all the categories for the cars back but all cars will state 0 parts and trying to buy new parts will cause a lua error (partsinventory.json logs odometer, value and other important figures which is why it's not as simple as copying and pasting) I did get some way into making a lua script to extract a specific cars values and relevant data but it wouldn't have mattered anyway