Unsolved "string" Lua error when opening World Editor

Discussion in 'World Editor' started by t0m@e1, Oct 29, 2024 at 11:59 AM.

  1. t0m@e1

    t0m@e1
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    Joined:
    Jun 20, 2021
    Messages:
    240
    having this problem at least for 5 days or more. The problem started to showing after saving the world and restarting the game. I mean, when i added a trees in ForestEditor, Meshes folder. I saved the world and restarted the game, After restarting i got error with lua.
     

    Attached Files:

    • _2024_10_29_19_22_52_926.png
    • _2024_10_27_13_36_02_575.png
  2. versus7

    versus7
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    Joined:
    Tuesday
    Messages:
    2
    Hello. I have a similar problem. I can’t access the World Editor, and I get the same red error message. I should mention that I’m running the game on GeForce Now, but I’m not sure if that’s related. Does anyone know how to fix this issue?
     
  3. Barbent Servo GT

    Barbent Servo GT
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    Joined:
    Jun 4, 2023
    Messages:
    414
    Seems not to be a "LUA Error". That is only the result of an earlier problem.
    Could it be your forest items/brushes file is damaged? Should be "main.forestbrushes.json" or something. Try to delete it. Trees will not be affected, only the brushes. Always make backups!
    Other than that, idk. Maybe you can provide more information, e.g. the (fresh) beamng.log file?
     
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