WIP Ensenada Tormenta

Discussion in 'Land' started by crimsonskull, Aug 7, 2013.

  1. frostmaster21

    frostmaster21
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    really? you cancelled it. i dont know what you are trying to get at here. i dont know if this is payback to the admins for banning you or you just dont want to do it anymore. even if this is payback why are you taking it out on us? the admins wont care if you do this or not.
     
  2. crimsonskull

    crimsonskull
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    no reason for payback to the admins. i can't release this vehicle. like, i really can't release this until further improvements come with the game. i just decided that i don't want to spend hours upon hours on a vehicle that won't come out properly due to game restrictions.I mean, it feels like they are focusing on little things like ffb and "proper lighting" instead of necessary things like ai path finding or online multi-player. hell there isn't even separate sounds for each vehicle yet. and they're on 0.3.6?
    im sorry if this is a frustration to you but there is a prime list of things that need to be done in this game before i can release this truck.
     
  3. Lawrs91

    Lawrs91
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    I wouldn't say that ffb is a "little thing", it adds a lot to the realism of using a wheel which also completely changes how you play with one too.
     
  4. Bubbleawsome

    Bubbleawsome
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    Also, to be fair, ffb was pretty much demanded from the community. You don't see people asking for the other stuff. I'm sure if more people made a (polite) noise about the other stuff the devs would see that and would rebalance the development cycle to favor it.
     
  5. frostmaster21

    frostmaster21
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    then if the game improves, you will release it? or continue working on it?
     
  6. Dummiesman

    Dummiesman
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    What game restrictions would prevent you from creating a proper mod? I'm quite curious.
     
  7. FreeFall

    FreeFall
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    So thats two people leaving already because of the slow progress on this game..
     
  8. 14ramosr

    14ramosr
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    Absolutely nothing that i can think of, especially considering how many other people have released quality content. And last that I knew, (post 143) The truck was actually completed.
     
    #208 14ramosr, Jan 1, 2015
    Last edited: Jan 1, 2015
  9. crimsonskull

    crimsonskull
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    almost completed. i still need to texture and uv map the thing.
    however, this mod can't be released now. The only things i need for this mod to be released are,
    -better engine sounds (at least seperate sound files for each car on OFFICIAL code),
    -better crashing sound engine (maybe tailor the crash sound to the movement and compression, decompression of the nodes and beams) think of it as the same way the engine sound is currently generated in game. but instead of assigning it to the throttle response, assign it to beam compression/ decompression,
    -tailor different impact sounds to specific nodes/ beams using the same idea as above. (so realistic suspension squeaks and rattles can be made. or hydraulic and electric motor noises can be made from hydros movement)
    -better overall cpu performance (i know they are working hard at this but would it be too much to make multi thread/ core support?),
    -better gpu performance (on East Coast usa, most areas are lagging bad on my computer while the rest runs at a perfect 60fps {and don't say it's my computer. i'm running a gtx 970 and an i7 4960x and on the other build it's a gtx 760 4gb with amd fx 8350}),
    -improved controller support. (i still can't navigate the menus with the controller),
    that's all i wan't. it doesn't have to be exact, but i would prefer to release this truck when we get a better game build. the last thing i want to do is release this truck now, and not have it work in later builds. i'm sorry if i'm being too demanding but it's just i really don't feel like this game is ready yet for this truck.
     
  10. SixSixSevenSeven

    SixSixSevenSeven
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    East coast is certainly the laggiest of the maps. Although last experiment build runs so much smoother.

    Its the map rather than game I think. Its using visual meshes for collisions (laggier, other maps have separate visual and collision meshes, they just haven't yet gotten around to it for east coast yet) and it does have really dense foliage.
     
  11. Lawrs91

    Lawrs91
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    You do realize that the game is in early alpha and that you have cancelled your mod for the totally legit reason that "the dummy devs haven't made everything I want yet"?
     
  12. crimsonskull

    crimsonskull
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    moved it to "on hold"
    Better?
     
  13. logoster

    logoster
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    beamng DOES use multiple threads/cores

    each vehicle gets it's OWN core/thread(so the more vehicles spawned, the more threads/cores used), however 1 vehicle can not use multiple threads, it would cause many problems(some of them unfixable, period), so yes, it WOULD be too much to do it in the way you seem to want

    if you really have an i7-4790K, then you have no reason to complain anyway, because that will have no problems running beamng
     
  14. crimsonskull

    crimsonskull
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    well as i said previously, i don't have a problem running beamng, it's onl on some parts of east coast usa. also it's a 4960x not 4790k.
    http://www.newegg.ca/Product/Product.aspx?Item=N82E16819116938
     
  15. logoster

    logoster
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    Re: Off Road Race Vehicle: Ensenada Tormenta


    even better then

    east coast is in the experimental build, it's going to have problems (and any lag you get at ECU would be on the graphics side of things, not cpu optimisation)
     
  16. J4XI23

    J4XI23
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    Yes one of my favorite vehicles! Racing trucks to dune buggies that's me.

    - - - Updated - - -

    Your core costs more than my entire computer.
     
  17. Koenigsegg

    Koenigsegg
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    1,400$ cpu. lel

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    Also does any know why the threads take so long to load for me? I can go through this website just fine but when i try to open a thread..It takes a while
     
  18. crimsonskull

    crimsonskull
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    i'm not sure. but i'm very glad that i am also not having this problem.
     
  19. frostmaster21

    frostmaster21
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    well, i am happy, this is still going to happen, maybe not soon but it will happen. i can wait
     
  20. 14ramosr

    14ramosr
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    Re: Off Road Race Vehicle: Ensenada Tormenta

    Oh, thats all? Youre gonna be waiting for years at this rate. Why not just have a dev delete this thread, because i dont see your demands being met within any time frame that you are willing to keep "working" on this vehicle.
     
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