Got the entire chassis and the stripped interior model textured, as well as some more parts jbeamed. Expect a thread for it soon
I know this might look weird with the normals it has, but I have finally attempted to make an unpainted Series 2 front bumper for the Covet.
Yep. Both the Corcel and Virage look good. But hey, this is your 2.222nd message on the forums, by the way!
Thank @Bentonchiez for advice for alternative approach to make lettering with some thickness (1/8 inch like normal IRL car lettering), GTz spoiler (in picture) and also cargo load (trunk and rear seat) will be available in first release.
Integrating BeamNG into Twitch so that players can interact with your game Already available, but not finished. Im just a contributor to that project.
Started working on lore-friendly FSC Żuk (FPU Stonka). As for now its only re-organised burnside chassis with different dashboard. More progress soon
Bolide pack update: new configs. Bolide 360 Fuorigiri: there's something about high-revving V8s. This something is usually low reliability. But oh boy, this one takes it up to 11k RPM. Bolide 350 GT2: the early facelift model, which later became the GTT with the addition of forced induction. Relatively low power and precise suspension make it the perfect track toy.
highly cultured czech and slvoak people, since not many will understand whats said in the vid --- Post updated --- anyway, heres my progress showcase, until this point only visible on my personal discord, on reddit and on facebook groups