Cancelled Train System

Discussion in 'Land' started by sputnik_1, Dec 15, 2014.

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  1. sputnik_1

    sputnik_1
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    I guess it's time to open a thread for this. I present you the first working train system for BeamNG.

    Small teaser video (forgive me my bad video skills):


    Features (so far):
    • One locomotive and two waggons (european)
    • Locomotive and waggons are separate vehicles whose can be connected with a mechanical coupling
    • Working buffers
    • Some animations on the locomotive
    • Meshed tracks, on which the train rides with wheels and low-friction nodes (Learn more about the principle here)
    • Small "8-style" map with two (not yet working) switches

    Problems:
    • Switches not fully working (I need fixed nodes for that)
    • Driving characteristics are improvable
    • Coupling system is only temporary until real hooks are available

    All content made by me. I will not release a testing version at this point as things will change. I don't want people to build stuff for an unfinished train system. Rails and trains need to work perfectly together, otherwise you will not be happy with it.
    As I am very busy IRL this project might get interrupted, I will definitely not work on this during the holidays. So please be patient. Thank you.
     

    Attached Files:

    • 1.jpg
    • 2.jpg
    • 3.jpg
    • 4.jpg
    • 5.jpg
    #1 sputnik_1, Dec 15, 2014
    Last edited by a moderator: Oct 21, 2015
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  2. Insanegaz

    Insanegaz
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    Amazing didn't think we would be seeing trains yet and it looks like it runs on the rails really well nice job :)
     
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  3. Jawsoflife353

    Jawsoflife353
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    GG thats all I have to say just GG
     
  4. Again_Dejavu

    Again_Dejavu
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    This is the kinda stuff I love to see. Give this man a Dev-Badge
     
  5. Physics

    Physics
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    isn't that the Henschel DHG 700 from ROR ?
     
  6. sputnik_1

    sputnik_1
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    Correct. But looks way better in BeamNG.
     
  7. luckyman

    luckyman
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    So freaking Beautiful (so many ads on my freaking chrome and their annoying)
     
  8. SixSixSevenSeven

    SixSixSevenSeven
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    Run a malware scan pronto and check your PC hasn't been reconfigured for proxy usage. The BeamNG site is ad free, if you have even 1 ad, something is terribly wrong.
     
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  9. Smatdude13

    Smatdude13
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    He may have just installed some toolbars by accident.They are so freaking annoying.
     
  10. mtchll3

    mtchll3
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    cool, just needs a different engine sound,
     
  11. brucektrain

    brucektrain
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  12. SixSixSevenSeven

    SixSixSevenSeven
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    If they are adding ads to the page then they are malware not just toolbars
     
  13. Zero

    Zero
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    Will it be able to crash into other vehicle's, without they get stuck?
     
  14. Physics

    Physics
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    Couldn't agree more
     
  15. crazikyle

    crazikyle
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    It seems I have some competition on my hands. Nothing like a little competition to push things along.
     
  16. clayton8or

    clayton8or
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    Hate to tell ya but this one actually works so far.... Yours is just a model so far. But 2 trains are better than 1
     
  17. 3r1cFPS

    3r1cFPS
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    Awesome dude! We almost got everything in BeamNG! :D
     
  18. Goosah

    Goosah
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    Hopefully you are both using the same track gauge :p
     
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  19. clayton8or

    clayton8or
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    Ha, If not there should be a new section in the fourms for "Train track sizes" :p
     
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  20. Occam's Razer

    Occam's Razer
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