Solved No texture on new part

Discussion in 'Mod Support' started by iamlegian, May 10, 2024.

  1. iamlegian

    iamlegian
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    Joined:
    Dec 28, 2016
    Messages:
    200
    So this is my first time adding 3d models to beam. Trying to add a bulging hood so I can add superchargers to the BX v8.

    Problem is I can't get the new hood to load textures.

    Did I miss a step?

    - loaded BX dae into blender
    - deleted everything but the hood
    - modified the hood
    - made sure the material is bx_main.001
    - exported the hood (ticked triangulate and apply modification, render from drop down)
    - jbeamed it

    Shows correctly, opens correctly, bends correctly in-game. No texture.

    Ples halp
     

    Attached Files:

    • upload_2024-5-10_11-13-1.png
    • upload_2024-5-10_11-13-39.png
  2. Schmitti

    Schmitti
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    Joined:
    Jul 23, 2023
    Messages:
    593
    It seems, you duplicated the part.
    The material has a ".001" written as suffix, which means the material is duplicated. Under the material window, you have to click on the drop down menu, to see all textures (not the red ball, below this window there is written "bx_main.001" again) and there you should be able to see all materials and replace it with the original one.
     
  3. iamlegian

    iamlegian
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    Joined:
    Dec 28, 2016
    Messages:
    200
    Ohhh that's weird. Thanks for the reply.

    I tried to add the bx_main material and now the hood is invisible lol.
    --- Post updated ---
    OHhh I figured it out. Just choosing the correct material wasn't enough, I had to delete it and add it again. THANKS FOR THE HELP!!!
     

    Attached Files:

    • upload_2024-5-10_12-0-3.png
    • upload_2024-5-10_12-0-23.png
  4. thetrainguy

    thetrainguy
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    Joined:
    Mar 4, 2024
    Messages:
    284
    If it is fixed can you change the tang on the title to solved.
     
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