I was following the tutorial for Vehicle Creation on the wiki but I can't seem to get materials to appear. In Blender, my object name is test_body, material assigned is test_body1, for reference to the files attached.
Re: Materials not showing up First of all, the .dae file you attached is empty. It cannot be imported into Blender, and it doesn't appear in the game. Make sure that you are properly exporting the model from whatever program you are using. Once that is taken care of, try this. In the material file, change line 4 to: diffuseMap[0] = "vehicles/testcar/test_body.png"; That might work. Try it out and let me know if it changes anything.
Re: Materials not showing up Weird, I can import it to Blender. Anyways, I changed line 4 and still no material in-game. I followed the wiki guide word-for-word and this still stumps me.
Re: Materials not showing up Can you attach the vehicle to the thread and post a pic of what you see in-game? That might help.
Re: Materials not showing up So, I managed to fix it by setting BeamNG to experimental. Not sure if I was supposed to do this, since it didn't say to in the wiki tutorial.