Hi there. I'm wondering if there is any sort of limit to the dimensions for skins. I am using a 32768x16384 DDS file that I exported with the default GIMP settings (they work for 16384x8192), but I'm receiving a really long list of errors. Thank you.
well I don't know the maximum, but usually 4096x4096 is the max you'll see, with each mip map being 1/4 the size (or 1/2 on each axis) the file you've created is monstrously huge haha not the worst mistake ever though
Also i'm pretty sure texture dimensions need to have powers of 2 for height and width e.g 2048x4096 or 8192x8192 etc
that is true, and is good to keep in mind. Though this conforms to those rules, it's just freaking huge
considering it's a d3d11 error and the max texture size for d3d11 is 16384 (according to the first google result), i'm going to guess 16384x8192 is your limit (or i guess you could technically stretch it to 16384x16384)?