Released Super Stunt Track

Discussion in 'Terrains, Levels, Maps' started by mike22, Mar 5, 2014.

  1. Nickorator

    Nickorator
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    Re: Super Stunt Track 1.31

    I'm loving this map. I can make pretty much the whole map in one run, except the final jump back to the starting line. I can never seem to make it far enough in my stripped van. And I'm hopelessly losing control with the Bolide when I try to use that so yeah.. This is just a little video I made that I included your map in. Skip to 8:19 for your map. The beginning part is just me saying thanks for 50 subs, talking about random stuff, and showcasing another map I'm currently obsessing over.. lol
     
    #41 Nickorator, Mar 16, 2014
    Last edited by a moderator: Oct 21, 2015
  2. mike22

    mike22
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    Re: Super Stunt Track 1.31

    Thanks for including my track in your video. Considering you're using a keyboard, that was a great run with the stripped van ! I assume you're using a keyboard because of the Bolide clip.

    I have trouble with that last jump too. I usually snap something on the landing with a sports car.
     
  3. Nickorator

    Nickorator
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    Re: Super Stunt Track 1.31

    Yup. I use the keyboard. but yeah. I've never even made it that far with a sports car. I can only get that far with the stripped van though. In case you didn't notice I used thrusters to get across the gap in the video XD I almost ended up driving over the edge
     
  4. mike22

    mike22
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    Re: Super Stunt Track 1.31

    Yea, I did notice that, heh..

    If I had to make a difficulty scale, the easier vehicles to use would be the stripped pickup, the stripped van, and DrowsySam's pickup. They don't handle well around corners, but they're easier to manage around the loops.
     
  5. Tigersoze

    Tigersoze
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    Can you post the direct link for me? on Attached Files it doesnt show.
     
  6. Motovader72

    Motovader72
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    Yes it does.

    Download the two .zip files.

    Run the VEGFIX after the other file.
     

    Attached Files:

    • Stunt.JPG
  7. Alluk987

    Alluk987
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    What car is that? Can i have the link?:D

    - - - Updated - - -

    What car is that? Can i have the link?:D
     
  8. Oscer7

    Oscer7
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    Why the Bolide? It can't even go in a straight line for me much less turn.
     
  9. BulletNinja42

    BulletNinja42
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    If you're using a keyboard, it helps to tap. A lot. Unless you're going over 50-60mph in a straight away, you should never hold the gas in the Bolide if you're using a keyboard.
     
  10. Ken Flux

    Ken Flux
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    dat loop jump tho.... Really nice :)
     
  11. joes123

    joes123
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    Wow this is super awesome I love all the curves and the hills its also well detailed nice job.
     
  12. mike22

    mike22
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    Yea, it was a pain in the ass to create and it's a pain in the ass to navigate. It's very satisfying to complete though.


    Thanks
     
  13. kingarthur232

    kingarthur232
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    I can't play the map. I always spawn stuck in the ground, and can't even see the car, or even move.:( I saw someone play this map and I really want to try....
     
  14. mike22

    mike22
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    I haven't played BeamNG in a while, so I don't know how it works with the new version.
     
  15. mike22

    mike22
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    I'm playing it now in the current release and it works without any issues.

    Also, the newly added force feedback ups the intensity and difficulty level on this track.
     
  16. worldofawesome2

    worldofawesome2
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    I am pretty sure Mike22 took inspiration from a little boy dreaming of a real life hot wheels course. Awesome map!!
     
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