well since there isn't much to speculate for now... speculate when they will decide to fuck everything up make the system requirements higher
i don't think paid DLC's would make a sense, seeing how paid mods like the scout kind of fill that role already and also because this isn't Paradox Interactive
Yea, but moders was having post like petition, to add market place to BeamNg. Where you can buy their mods, and many game studios have mods market ("Bethesda's is Creation club for reference"). So it is like a kind of paid content in game.
paid dlc for a 33$ game is wild, i'm a broke mfer after buying the scout, rush, picnic and mondello what would the dlc even contain?
The better question is: what the DLC couldn't contain. Cars? Sure. Maps? Most definitely. Hell, I could see them making skin packs with extra car liveries and wheels. The good news is that they aren't as greedy, and somehow releasing new stuff for ten years still adds up in Excel for them.
Yeah I'm suprised about how non-greedy the devs are They know that anyone would pay as much as they ask for literally the best vehicle game ever (so far), but keep the price low. I don't think paid DLCs are on the devs mind though, because of one simple thing. As time goes on and the game gets better, they raise the price slowly, compensating for the amount of work they have put into the game. Even with the steadily increasing price, people still buy it because its BeamNG, who wouldn't want it?
They're getting a lotta money from the BeamNG.tech stuff, I reckon, so that's why .drive has remained $25 for almost 10 years. (Also, not having to pay publishers likely helps a lot - Teardown went up in price earlier this year after Saber Interactive acquired Tuxedo Labs, and now Teardown's gonna be getting its first season pass for almost as much as the game itself.)
Paying for upgrading your car? That's already part of the WIP Career Mode. --- Post updated --- DLC skin packs, tire packs and wheel packs for specific purposes (say dragging or rally racing) are a great idea. If anything, they will justify the tons of creativity and man power the devs and artists put into making the fictional world of BeamNG possible.