WIP Mt.Everest

Discussion in 'Terrains, Levels, Maps' started by jj8642, Jul 19, 2023.

  1. jj8642

    jj8642
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    Hello all!
    I have been working on a Mt. Everest map for a bit now, using several lidar/height/other map sources to generate it.
    I am trying to get it to be somewhat 1:1 scale, but not 100% sure on some settings such as the meters per pixel setting.
    So far the settings I used are:
    • square size: 20
    • maxHeight: 6000
    • map size: 20 square kilometers (the size of the basemap used for heightmap/texture)
    • texture size: 4096x4096 (not sure about the specifics of doing this correctly)
    Anyways, I figure I will just post what I have so far. Would appreciate any advice/help on doing this correctly. I am almost positive that I have done some things wrong/inefficiently. For instance I end up changing the squaresize back to a small number when working on the map / adding objects, then resize it back to the (what I think is) the full scaled size.

    So enjoy, and don't get too excited it is in very preliminary stages and not much exists yet.

    img1.png
     

    Attached Files:

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  2. jj8642

    jj8642
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    ******Also, if people think I should upload it to the repo like this comment******

    I was holding off untill it was more advanced. At the moment the texture is pretty basic, just a single texture stretched which is alright but not that great. At the moment trying to find a better solution w/ either multiple dae overlays / something else, as the texture is already at the size limit as far as I know.
     
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  3. murph.vienna

    murph.vienna
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    NOICE
     
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  4. KB5_CARS

    KB5_CARS
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    I would always recommend uploading to the repo as it'll garner the most attention and helpfull feedback.
     
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  5. jj8642

    jj8642
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    Good to know, I had thought that the repo was for more complete projects but I will upload it in the next few days :)
     
  6. DrunkDriver

    DrunkDriver
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    upload_2023-8-2_19-14-7.png
    this is what the map looks like for me
     
  7. jj8642

    jj8642
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    Thats odd, did you try clearing cache? Ill look into it! ;-)
     
  8. robbonabbo

    robbonabbo
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    You should try making a version with a narrow mountain pass! I know its not realistic but the height and texture would really give the idea of an Himalayan Pass since there are no map like this
     
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