How do people make custom skins for the Procyon Centauri mod (fullsuv) despite there being no UV file in it's files? I am just curious because I can't find a UV image in the (fullsuv) files.
The way I would probably do it is import the dae to blender (or substance) and then texture paint onto the second skin uv channel. Then simply export the result as a skin texture and it should work ingame, so long as everything was done correctly
That's a complicated process. I'm looking for a much shorter one. Maybe talk to @Thane or @foxu about it.
Hi the skin UV for the procyon is under the name of fullsuv_skinUV its located in the vehicle file named fullsuv. Hope this helps!
I looked through the mod's files, and I still can't find it. Can you just make one and send it to me?
Hey there As Foxu said the UV should be in the mod files, right in the main folder, you can sort the Files by Type and if scroll down to the Folder you will find a .PNG File that is labeled as the File Foxu said. But I will send you the .dds file over here so you don't have to look any further for now. Hope it helps