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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. gsbr_697

    gsbr_697
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    Could this be because the 12 speed gearbox is actually a 6 speed that switches between low and high range so the gear sticks should move differently from what we are used to and they still have to implement it?
     
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  2. Jackets64

    Jackets64
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    I'm expecting that the T-Series will get an animated shifter when it receives a remaster, one that will more than likely also include the ability to use range splitting for heavy-duty transmissions such as the one in the T-Series.
     
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  3. Obnoxious

    Obnoxious
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    upload_2023-3-23_16-9-19.png upload_2023-3-23_16-9-38.png Did anyone notice this?
    On the Automation Devblog thing, they said they were going to revamp their test track
    Excuse me, what?
    upload_2023-3-23_16-9-19.png
    upload_2023-3-23_16-9-38.png
    This seems odd how the Beamng Devs are also working on the test track
    This will be interesting

    Edit:
    Don't know why it posted double pictures lol
     
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  4. bussin.buses

    bussin.buses
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    It’s not odd, it makes perfect sense. Both maps get remastered, and we might get a new track! Someone did mention it on the other page, too.
     
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  5. Obnoxious

    Obnoxious
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    I read further into the devblog
    That is a NEW track, and they are still revamping the old one
    This speculation is getting deeper and deeper
     
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  6. Koichiro Iketani

    Koichiro Iketani
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    That's very possibly the reason why
     
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  7. McBeamer94

    McBeamer94
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    Wait: so the Ellisbury Tri-oval IS getting in BeamNG, right???
     
  8. Jackets64

    Jackets64
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    That's a big fat maybe. We have 0 confirmation in either direction.
     
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  9. al36

    al36
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    If they add this track, I think it will be on the same map because actually it's not a big map so if they really want to add this new track they have the space to do that in this map.
     
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  10. Alfa08

    Alfa08
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    New race track + new ETK body kit = Racing update really confirmed?
     
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  11. Obnoxious

    Obnoxious
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    The racing update has been confirmed for weeks now
     
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  12. ManfredE3

    ManfredE3
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    That would be an awesome addition to the game, but right now this may just be a odd coincidence. No way to say either way.
     
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  13. warrick

    warrick
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    Because racing updates maybe ai improvements?
     
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  14. bussin.buses

    bussin.buses
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    Hopefully
     
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  15. Exchy

    Exchy
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    Open ai driver that destroys everyone on any track after 1 lap of learning
     
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  16. ghost_cauli

    ghost_cauli
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    But before it manages to do one complete lap it fails 392 times... An hour.
     
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  17. CarCrasher283

    CarCrasher283
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    I'm not quite sure how the new oval-style track would work in the current automation test track that is in beamng. They would have to downsize it cause ovals take up a lot of space, even if they put it somewhere where there's more space, like the area around the airport
     
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  18. Obnoxious

    Obnoxious
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    The more I think about it, it makes more sense that the tri-oval or whatever you call it would be implemented in a racing update
    There could be so many more racing options added with the remastered ETK, it would fit together quite well
    The Automation Test Track map will probably be expanded if this track was added because it would be quite foolish of them to make a whole other map for this one track, while the test track could be expanded so greatly, that it could become a second gridmap, but with greenery
     
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  19. CarCrasher283

    CarCrasher283
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    The new track looks really large, like daytona-talladega sizes, i mean, its got a whole road course inside of it. So i'm not sure how realistic expanding the map that big to fit the track is.

    If BeamNG is actually working on this new track, I wouldn't mind if it is a seperate map. Sure it's from a different game, but the Automation test track that's currently in game is wonderful. The road course itself is awesome. So if we get a large oval (something we dont have in BeamNG) that's as well made as the test track, I wouldn't be opposed to it.
     
    • Agree Agree x 4
  20. FFIVGUY

    FFIVGUY
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    As far as that track in BeamNG, it hasn't gotten any further than discussions yet
     
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