Released CK Graphics Settings Mod v2.3.3 for BeamNG 0.35+

Discussion in 'Utilities and programming' started by Car_Killer, Aug 12, 2022.

  1. Unster

    Unster
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    You should petition your boss to make this functionality part of the game. I think there's huge support for this from the player base.
     
    • Agree Agree x 5
  2. Unster

    Unster
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    Thanks for the update for 0.27. It works well except that issue with the LOD always defaulting to about 500 persists. So every time I launch the game, I have to reset the LOD.
     
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  3. Verybumpy

    Verybumpy
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    This does not appear to work in pushing further the grass LOD distance, correct?
     
  4. Unster

    Unster
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    Right, it does nothing for vegetation. From what I saw it works on terrain.
     
  5. LetsDrive537

    LetsDrive537
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    Could you add an option to change the shadow distance? It would really help on low end gpus and would look nicer on high end gpus
     
    • Agree Agree x 3
  6. Oyau

    Oyau
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    dont works to me, i press F11 on the world editor and i press window, and the mod does not appear
     
  7. SaiMonicL

    SaiMonicL
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    You need to press - or go to the options —> controls —> general debug —> enable graphics mod or smt and add a key binding
     
  8. Oyau

    Oyau
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    Thanks, i will test it
    --- Post updated ---
    it says game version mismatch :(
     
  9. SaiMonicL

    SaiMonicL
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    what version are you on?
     
  10. Oyau

    Oyau
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    0.26
     
  11. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Update your game my guy.
     
    • Agree Agree x 1
  12. Oyau

    Oyau
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    Bruh, that are 2 freaking days of downloading, im of the dominican republic ._.
    --- Post updated ---
    there no are a 0.26 version for this mod?
     
  13. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Not currently available, no. CarKiller might have it but I doubt it.
     
  14. Oyau

    Oyau
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    ohh
     
  15. Gonzo_

    Gonzo_
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    Best mod ever! thank you!
     
  16. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Update v2.2 released
    - added compatibility for BeamNG 0.28
    - fixed an issue where the mod would apply settings on unsupported versions of the game if settings were present in the folder, which could lead to issues
    - removed deprecated shader settings
     
    • Like Like x 7
    • Agree Agree x 1
  17. Unster

    Unster
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    Your mod is being listed by the game as broken. It says it's overwriting keyboard.diff.
     
  18. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    This is how it works, I can't do anything about that. It won't overwrite your keyboard binds, it's just "broken" if you have modified binds. You just need to bind it yourself in settings.
     
    • Like Like x 1
  19. Hank_Montgomery

    Hank_Montgomery
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    @Car_Killer thanks for the update!
    Suggestion. Could you please add an ability to change logWeight variable from 0.98 to 0.99 because it would go back to 0.98 over time after changing vehicles making shadows look ugly again. I think it wouldn't switch back with your 'Force Settings' option checked. I'm talking about the Sunsky > Advanced Lighting logWeight variable, of course.
     
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    • Agree Agree x 1
  20. Unster

    Unster
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    I haven't entirely confirmed it, but with your mod enabled after a while I lost the ability to unlock the hood in multiple vehicles. The problem went away after I disabled it. So I figured it's messing up something with inputs.
     
    • Like Like x 1
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