Some reflection performance update would surely be welcome. It's always been bugging me why they are so resource intensive in Beam when some games have them with much lower performance impact. Maybe a third, simplified option would help this, so it's off, physically accurate (as it is now), simplified (idk, baking env maps every x seconds and animating them?), instead of just all or nothing.
In the teaser no yellow rear indicators can be seen if i'm not mistaken I was hoping they'd be added with the remaster as its a german car, hence it should have yellow indicators imo
ofc it's a usdm export but that doesn't change anything about the fact that i would love to see an european version from a european car. And i don't think they would do both. but who knows
Given how we already have JDM and USDM (EUDM?) variant of Covet, it would make sense to make two separate variants of this one, too, if there were any significant differences. It's an easy way to generate more content, so I see it as a viable option – especially if we're getting region-based traffic somewhere in the future. If not, I'm counting on someone to make a mod for these
The pre-facelift will still get some changes I think. Probably some proportion tweaking and maybe just some changes with the body lines, etc. Has happened before with the likes of the Bolide.
Well I'd say it's that time again. As always if anyone in the community wants me to add something just let me know. Color coding: Green means we can be reasonably certain of it in the next update Orange means we can expect it in near future and potentially the next update Red means it's either confirmed to not be coming in the near future whatsoever or in development limbo Updated 2023/03/28 Release date: TDev has said a few times now that they want to stick to a 3 month update cycle, but they generally haven't been able to stick to that. 0.27 was released on December 13th 2022, which puts 0.28 release in early March. I think it's pretty safe to say we aren't getting an update in early March as our first big teaser for 0.28 was on 2023/03/07. I'm going to call this for late April/early May as that's historically a pretty safe bet for the first update of the year. Vehicle content: ETK K-Series Remaster: A mild widebody was teased on Jul 12th 2022 but not seen in 0.26. The K-Series, while better quality than many not-yet-remastered cars in game, is possibly the worst for quantity of content and at least some work on remastering her will facilitate any work on her cousin the 800-Series, which is in the same boat in terms on needing a remaster. @CaptainZoll had some notes here about possible K-Series engine additions Update 2023/02/28: Teaser of a modern German engine. There's a teaser for what appears to be a modern hot V engine. See here for a comment from @McBeamer94 which started a larger discussion on this. I personally suspect the top level 800-Series will be one down from the top K-Series since they are cousins but one is a dedicated performance car and the other is a volume car with performance trims, could a form of this engine end up on both cars? Update 2023/03/07: Teaser of a widebody K-Series TT Sport. This appears to be the same mild widebody teased last summer, minus the wing, plus semi-slicks. See here for the start of the discussion about it on the Update Speculation Thread. @esesel provided some fan made concept art here Update 2023/03/28: Teaser Tuesday for 2 cars. Discussion on the update speculation thread starts here This one is a bit weird to me, and I suspect there is more than we realize behind this one. We have a black sedan which seems to be an ETK 84X, the badge looks like it says 844. There is no visible exhaust but the low spec 85X models have a single exhaust which is out of sight from this angle, so that is to be expected. I have a post here taking note of the wheels. The logo looks off to me, more hexagonal than the ETK ellipse. Perhaps it's just the resolution of the photo... The orange car seems to be an 8XX judging by the headlights and fenders, but the proportions are off and the windshield roof rake looks really aggressive to be a 84X or 85X. With a widebody, power bulge, massive sporty wheels, and TTSport brake calipers (Refer to my aforementioned post about the wheels in this teaser) this thing looks like it means business. It's also pretty modern looking, could this be a facelift? More fan made concept art from @esesel SBR remaster: While there's no proper sign of a remaster coming up, @McBeamer94 and @dart have been going back and forth about some new intercoolers for the SBR's engine that are in the files. In order to actually use these the SBR's body would need some changes, which suggests this is possibly next on the list of upcoming remasters. Alternatively, this could be intended only for swapping it into different vehicles, but that seems like a waste of perfectly good intercoolers to me. Post #1 Post #2 Post #3 Moonhawk remaster: Again, no proper sign of a remaster but many speculate that her remaster is next due to the recent addition of a fascia for the pre-facelift. While it is odd that the team added this randomly, the Moonhawk is one of the few cars that has been getting infrequent content attention outside of remasters so I wouldn't put too much emphasis here. Other remasters: The following vehicles have yet to be fully remastered and have not been mentioned above: Burnside '53 Special, ETK I-Series, Gavril Barstow, Gavril Grand Marshall (it was remastered but not to the same scope that current remasters cover), Gavril T-Series, Hirochi Sunburst, Ibishu 200BX, Ibishu Hopper, Ibishu Miramar, Ibishu Pessima mod.1988, Wentward DT40L See this post for some speculation from @CaptainZoll discussing potential heavy equipment additions Map content: Automation test track remaster: See here for @BowlerHatJack's observations suggesting an Automation Test Track remaster. Aside from Cliff map this is the only map that hasn't been touched in the past few years. Update 2023/03/14: Today's Teaser Tuesday is for map content and it sure looks like an Automation test track remaster. Update Speculation thread discussion starts here. I'm hesitant to put this in green as it is our first teaser for this, but the above post from BowlerHatJack suggests this has been WIP for at least several months now. Physics & such: Ropeables: TDev mentioned that ropes/ties are WIP and winches are on his short term wish list. Not only would that be important for cargo and off road gameplay, but it would also allow for more types of vehicles (Cranes, wreckers, hook & chain tow trucks, etc....). @LucasBE has a post discussing some bits related to ropeables See this post for some speculation from @CaptainZoll with a pic of a winch already modelled for the Wydra Airbags: Airbags were tested but declared not currently feasible Improved Aerodynamics: TDev was going to come back to this question during his Q&A but never did Tire Thermals; Mud/Scratches: Things in these directions will be coming soon. ABS Updates: Vehicle electronics are one of those things that are pretty much always WIP and a potential to see in an update; but on 2022/10/21 Diamondback posted some big ABS improvements with the note that he is working on an overall ABS overhaul. Additional post here Gameplay: Walking mode; Triggers; Career Mode Sneak Peak; AI/Traffic updates; Mission System; Steam Achievements; and UI changes have all been WIP in recent updates and this will most likely continue for the foreseeable future Update 2023/02/21: More vehicles will be getting openable doors/hoods. There are a few vehicles missing from this teaser. Maybe the team didn't want any more in the screenshot or maybe this will be spread over two updates. I suspect at minimum the T-Series and Wentward will get these updates later as they are so different from the rest of the fleet. I assume we will see at least a few interior triggers for more common functions, as the 0.27 vehicles generally do. No way to say when we could see that though. @LucasBE has a post discussing some bits related to career mode and the like Everything Else: Misc: TDev's long term wish list includes deformable terrain, "huge" maps, and more. He hopes that they will finally get on that 3 month update cycle they've been mentioning but unable to stick to. Torquescript: Ongoing effort to remove TorqueScript We did see some progress towards this in 0.27 Driver Model: Feasibility of a driver model was being investigated Pedestrians: Same for pedestrians, which were deemed not currently feasible but still on the long term wish list. Additional post on this topic Sounds: Expect a post from TDK about what they have been working on at some point. Perhaps related to audio ray tracing, which will potentially improve cabin noises and allow for some other cool stuff. Additional post here. Update: See this comment from @FFIVGUY. Unused engine sounds: 4 cylinder that kinda sounds like a rotary/wankel from @dart and i3, i6 diesel, and V8 courtesy of @LucasBE Update: 0.27 did use the new V8 sound, the others remain unused
True, the Bolide was vastly improved. --- Post updated --- It wasn’t a facelift, it was a prefacelift, and I’m assuming that’s a typo.
Boy, you're at it again! Amazingly detailed thinking! --- Post updated --- I mean apart from these two cars.
I still can't decide if there is going to be a facelift version along with the old version or if the whole vehicle is getting remastered
probably a facelift, since it has the new (insert code) BMW tail lights, while the current one has more f the early 2010 lights