clearly ! in all seriousness though, I think people forgot beamng is a vehicle simulator of some sort. pedestrians and people in beamng is a bit excessive. i like running them over too, but we have GTA for that. if we just wanted to simulate from a damage side, we already have the dummy for that and such. (and if you wanted an increased amount of violence, you could always re-mesh the dummy. won't be the cleanest mod, but it'll be violent.) i mean. physically it's "walking".. yes. but absolutely nowhere near humane.
after car simulation, why not running over people simulation, punching your car simulation, shooting car simulation (and people cuz why not), building destruction simulation, and other stuff... IT'S BEAMNG WE'RE TALKING ABOUT, WE ALREADY HAVE THE MOST ADVANCED AND REALISTIC SUSPENTION IN THE WORLD HAHA! DON'T LET OTHER KNOWN GAME COMPANY DISCOURAGE YOU GUYS! --- Post updated --- motivation message i guess? --- Post updated --- if i'm right, we got ai that can drive in beamng, so why not ai that balance a body, a simple skeleton, a skeleton so simple that i can build it in blender (without mesh cuz i suck at 3d modeling) --- Post updated --- i'll be back, i'm on the legs, using the tool for armature in blender --- Post updated --- finished, gonna post it tomorrow
What the hell is that sussy content? Anyway here is the skeleton i made, the blender camera is not gonna stay, it's just for look (before the mesh is added) https://www.mediafire.com/file/yrdxlot3ncsxly5/skeletonboi.blend1/file --- Post updated --- i also made it really small so people with 150kb/s network like me can download it. If someone is good at ai and body, there is definitly going to be some servo motors needed, and ai that can balance a body. --- Post updated --- and maybe by making flat and heavy feet colisions, it's gonna be more stable --- Post updated --- for the mesh if someone is good at 3d, i got an idea that portal fans may like, but maybe more in the beamng style (IDK)
Oh come on! --- Post updated --- we need to invent a beamn'bot™, that should NOT look like a sussy among us dude, and be realistic. With rusty version of course, and i don't have substance painter, slap me.
How did we go from talking if a 3DS could run Beam to seeing if they could implement realistic walking I do think it could happen, But currently, the devs are probably working on more environment (terrain, downforce, etc.) and driving dynamics (tire thermals, more realistic stability controll, etc.) Yes, it could happen, but in the far future Edit: Wow I got the 212th post predator 212 (212 for autobello?)
we need to invent a beamn'bot™, that should NOT look like a sussy among us dude, and be realistic. With rusty version of idk, but you can see a lot of stuff in this thread, some weird and some weirder, some goofy ahh...
a robot with a crash test skin --- Post updated --- FOR PEOPLE WHO LIKE DRAWNG, DON'T HESITATE TO POST ANY CHARACTER ART UNDER THIS POST
Wish there was a true Beamng racing series run by the devs, using Beammp Imagine unlimited class Bolides screaming around the Nuerburgring
I know, it's perfect I just think Beamng has so much potential as a racing simulator, but not many people use it that way, sadly If the devs implement more racing-style features in the next update, this could be a real possibility Think of this: Beamng, IRacing, Asseto Corsa, and RaceRoom standing shoulder to shoulder as the best racing simulators
beamng is gonna be the best game ever made when finished, as i said, we got the most realistic suspention, so why not the most realistic building destruction, when everyone is gonna get 512gb of ram and breaking can be generated in real time by ai...