Solved Issue with normal of Scintilla

Discussion in 'Mod Support' started by Podi07, Dec 13, 2022.

  1. Podi07

    Podi07
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    Dec 13, 2022
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    Hi, just recently begun making some skin mods for the game, but I've come across a problem, somehow the game won't detect the normal in the content>vehicles folders so I have to extract it, convert it to .dds then include in the mod zip file, which works perfectly fine since I'm still using the old materials.cs. However, for some weird reason I can't extract the .png normal that the Scintilla uses, I've tried both the Windows file explorer and WinRAR, it just says "unspecified error" or "archive is corrupt". Without the normal, the skin mod in the game appears blank even though everything else is in check, so I really need to normal for it to work. Can someone please upload the normal file for the Scintilla if possible? I would really appreciate it, thanks!
     
  2. Podi07

    Podi07
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    Joined:
    Dec 13, 2022
    Messages:
    14
    Nevermind, I've figured out the reason - the game does detect files in the content folder, I just haven't named the car right in both the .jbeam and materials.cs files.

    (I checked mods from the repository and found that the car's name is scintilla_main instead of just scintilla.)
     
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