It would be nice to have an option that would allow you to be followed by an AI vehicle. It would attempt to maintain a certain distance from you (10 meters).
Well, so far the Ai is made so that when it is turned on, it will try as hard as it can to get to the middle point of your vehicle, but then there is an option that it will try to get as far from the point as it can. I don't think that coding something to make it keep ~10m distance would be that hard if we alredy have these. No path finding nothing, it would be the same system as now.
From a coding standpoint my guess would be it would switch between chase and flee AI at the ~10M with >10M chase and <10M flee. It would be fidgety but it would be a quick and dirty way to try it out.
I once modified the chase AI to do something like this. It would try and keep around 10m away from the car, braking if it came too close and increasing a max allowable speed as it got far away so it caught up slowly and didn't rear end the chased vehicle, worked pretty well most of the time.
do you have those files @metalmuncher ? I would really like to make a train of cars who follow me and drive of something , and don't crash into me like a police car in GTA V
The AI works in a very different way compared to the way it did several months ago. His work would likely be useless to you.