Water Physics

Discussion in 'Ideas and Suggestions' started by Carsrawsome123, Nov 18, 2022.

  1. Carsrawsome123

    Carsrawsome123
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    Joined:
    Nov 18, 2022
    Messages:
    4
    To be honest I think that for water in the game it should have sinking physics to the car so it sinks slowly rather than just hitting the water and sinking
     
  2. Reece Coates

    Reece Coates
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    Joined:
    Apr 3, 2020
    Messages:
    949
    It isn't that easy to just modify a physics engine.
    While this may happen in the future, I don't believe it's a concern as of right now.
     
    • Like Like x 1
  3. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,058
    You don't need to modify the physics engine to do this, you only need to add proper fluid dynamics to it. Which is also super hard though.
     
    • Agree Agree x 1
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