Yeah i know. Like i said i dont think it will come that way but even if the features are more time consuming than the vehicles and they rather focus on releasing the vehicles first i ain´t be mad about it. Whatever the devs are up to they should take their time.
But the weird part is the full blown radio silence about these things, I'm sure its complex and all, but those vehicles seem really on some very final phase, isn't like the Covet or Scintilla where we got Early Sketches and concepts
Not talking about how we’re getting another teaser this week? Maybe we get another “Freaky Friday Freezer Teaser” to tease a snow map, because we don’t have one, but I don’t know if that qualifies as “sunny and dry.” I would really like another Tdev Q&A.
The fact that we might (!) get a 2nd teaser this week does amaze me as it is everything but usual for the devs to tease so many new vehicles or even 2 teasers in one week
I knew Jared is a huge offroad enthusiast and that he has a lifted WRX (which is shown in his profile picture), I just thought that Jared and Ferretank were two different people! Also, the Miramar definitely needs a 2-liter I6 with a racing pedigree!
Alright, hear me out... Along with the I6, the Miramar needs a tiny V8. In fact, every vanilla vehicle would benefit from some sort of V8 swap.
Maybe, maybe not. But the I6 was certainly more popular amongst the Japanese auto makers during that time. A small V8 (say a 3.6-liter) can benefit the I-Series though!
True, true. Forgot the Miramar is 60s-70s. And I like your agreement to my argumentation! LONG LIVE V8s!
V8s in general need to be fixed first,soundwise I mean, there's no choppy agressive Camshafts style V8 for those big blocks, and they all sound too close to each other
The existing American V8 sound is very fitting for the 80s/90s/00s Gavril 4.5/5.5 SOHC V8s (I especially like it unmuffled) but all other American V8s need different sounds. Yep, 1963-1968 it was! All hail V8s!
I'd love an open engine swap system in general. One of the biggest selling points of BeamNG is how much control the game allows over the vehicle, may as well let the players have fun with it, as long as such swaps would reasonably fit and be generally possible. Same though process goes for suspension, the game sometimes limits players from doing stupid stuff that I want to do. But I digress... A V8 swapped Miramar specifically would allow for some interesting garage builds which are only good for a straight line.
From what I understand, a lot of stuff would have to be rewritten code-wise for something like that to happen sadly...
Because someone can't seem to read the forum rules and has to smear their toxic rants all over the forum.