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Audio Feedback Thread

Discussion in 'General Discussion' started by Nadeox1, Aug 9, 2017.

  1. sebaudio

    sebaudio
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    BeamNG Team

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    Hi! I could not reproduce this issue so far. For me, the volume slider for forced induction remains correctly set to 80. If you could provide us with clear instructions on how to reproduce that problem it would be very helpful!
     
  2. TDK

    TDK
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    FLIT KILLS MOTHS
    BeamNG Team

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    The cabin filter issue.
     
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  3. FFIVGUY

    FFIVGUY
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    oh. ok
     
  4. Exchy

    Exchy
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    Guys, you really made me say Holy shit out loud with that gear whine. Really impressive, gives nfs shift vibes.
    UPD: is it possible to add tyre slip sound trigger threshold?
     
    #944 Exchy, Sep 19, 2022
    Last edited: Sep 19, 2022
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  5. Aquila:)

    Aquila:)
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    The interior sounds of the new covet really are mindblowing! The way you hear the engine when it’s in mid engine layout, the turbo blow-off and the gearwhine. Just awesome :)
     
  6. FFIVGUY

    FFIVGUY
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    I love the new I3, I6 Diesel and the new Crossplane V8. Why are not assigned to any engine jbeams yet? The new Crossplane V8 sound like it was based off of the B4 sound. How come they weren't shown off or mentioned yet?
     
    #946 FFIVGUY, Sep 19, 2022
    Last edited: Sep 19, 2022
  7. CaptainNoobacus

    CaptainNoobacus
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    Just realized that the automatic column shifters on the d series and roamer dont make a sound.
     
  8. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Suspension of the ETK K-Series doesn't make any sounds and spams the console with errors instead.
     
  9. TDK

    TDK
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    FLIT KILLS MOTHS
    BeamNG Team

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    Thanks - it's taken some time. Still not happy but at least straight cut boxes sound better now.

    As for a tyre slip threshold, not as an option no, why?
     
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  10. TDK

    TDK
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    FLIT KILLS MOTHS
    BeamNG Team

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    Now imagine it with a proper cabin EQ/filtering.... at the moment it's just unfiltered but you can hear how the mix between the engine, forced induction and transmission glue together better when things are being done a bit more correctly...
     
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  11. TDK

    TDK
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    Unsurprisingly, they weren't mentioned..... because we haven't put them in the game yet :rolleyes:
     
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    • Agree Agree x 1
  12. TDK

    TDK
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    FLIT KILLS MOTHS
    BeamNG Team

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    Any particular model? Not seeing or hearing any issues here with the models I've tested.
     
  13. TDK

    TDK
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    FLIT KILLS MOTHS
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    Found it, thanks.
     
  14. Jackets64

    Jackets64
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    Thank you for pointing these out, never would've found them otherwise! The V8 truly does sound great!
     
    • Agree Agree x 1
  15. Exchy

    Exchy
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    A small request for future, when shifting sequential there's a noticeable (id say loud) hit sound, i dont know how to edit sound event sounds or is it even possible, but i really want that thing to be heard.
    Example from gt7:
     
  16. TDK

    TDK
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    FLIT KILLS MOTHS
    BeamNG Team

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    Yep, noted, thanks. I believe these are still to be done by Seb.
     
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  17. teindo

    teindo
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    Great...
     
  18. AlternateSteve90

    AlternateSteve90
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    Hello everyone-where, exactly, are these new engine sounds y'all are speaking of?
     
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  19. Jackets64

    Jackets64
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    #959 Jackets64, Sep 20, 2022
    Last edited: Sep 22, 2022
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  20. Exchy

    Exchy
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    can you tell code name? for both engine and exhaust
     
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