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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Borg Drone

    Borg Drone
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    once again i was right with my prediction
     
  2. KèrozéN

    KèrozéN
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    The shape of the headlights looks a bit different from actual.. maybe a facelift will be included with this tt-sport bodykit?
     
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  3. Agent_Y

    Agent_Y
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    The gaps are different because of the widebody, they have a different angle and position on this bumper but are most likely the same shape
     
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  4. ktheminecraftfan

    ktheminecraftfan
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    A mid engine sports car based on the Covet could work. you know because the MR2 is basically a mid engine Corolla I think.

    Well they are giving us a mid engine covet so they may as well give us a mid engine sports car that's cheaper than the Bolide.
     
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  5. Borg Drone

    Borg Drone
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    Remember theres the mg metro group b car, the clio v6, golf mk5 with an bentley engine and it would probably look more like them instead of the the MR2
     
  6. kwai38

    kwai38
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    The mid engine covet he's referring to is probably the BeamNG version of the MG Metro 6R4, Clio V6 ( at least from what i can tell in TeaserTuesday)
    upload_2022-7-13_10-29-2.png
     
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  7. McBeamer94

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    A small, 2-seater, mid engined sports car that's not the shape of the Covet? That's actually amazing, hadn't thought about it! ;)
    And for competition, Soliad can also make such a car by using the existing transverse Bruckell 2.2/2.5 I4s and 3.3/3.8 V6s (plus the 4.4 V8 lying in the parts selector), for a pleiad of versions, from plain Jane commuters to hot rod bruisers! :cool:
     
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  8. Cutlass

    Cutlass
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    I feel like the k series has barely been updated since it's release
    More than that, the Corolla is fwd, mr2 obviously isnt
     
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  9. McBeamer94

    McBeamer94
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    The reason he mentioned the MR2 is because it has its powertrain mounted transversely, just like the Corolla, so it's easily swappable between the two cars. That's also the reason why I think Soliad can also make a competitor to the proposed Covet variant, because Bruckell and Soliad shared the same transverse I4 and V6 (and, potentially, the V8) powertrains back then.
     
  10. minivanlover11

    minivanlover11
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    the front grilles are filled in, i wonder why, maybe a electric version? i could be competently wrong,:confused:
    FXePA5KXEAEdyt0.jpg
     
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  11. DaddelZeit

    DaddelZeit
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    It's just not textured
     
    • Agree Agree x 11
  12. SKB

    SKB
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    I just hope they make those modelled rear fog lamps work lmao
     
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  13. minivanlover11

    minivanlover11
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    ah, that makes sense,;)
     
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  14. McBeamer94

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    I noticed the air curtains on each side of the front bumper, for giving more front-end downforce. I hope the vents on the fenders get functional too (they're fake in the current state of the car) so as to complete the aerodynamics package at the front end of the car.
     
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  15. Foxle_Fox

    Foxle_Fox
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    There's gonna be a few cars that's gotta be added on, but I would love to see it!
     
  16. Borg Drone

    Borg Drone
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    makes you think that they would also update the aero simulation
     
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  17. McBeamer94

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    I'd really like them to because, in the latest updates, we see some complicated aero aids. The GTT Radiator Duct and the Race Radiator Duct to match the GTT Hood and Race Hood (both of which have vents on them) on the remastered Bolide, the Race Hood and the headlight-to-cowl air ducts on the Scintilla (plus the flying buttresses plus the GTs Corse's fixed rear wing with the open slot, a la Lamborghini's ALA - these are features we've never seen in a BeamNG official car before) and the hood vent we saw the remastered Covet will have, all these features suggest an update of the aero simulation model.
     
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  18. Agent_Y

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    It's about time the aero simulation got improved, on the Scintilla some hacky-ish solutions were used to make it behave like it should (they work flawlessly but go against what the aero simulation was intended to do), a new model would be better than finding workarounds in this one imo
     
    • Agree Agree x 7
  19. Turbo49>

    Turbo49>
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    By the way, what does SkinDragCoef do ? I was wondering if i could use it to fix the drag problem on my mod
     
  20. Agent_Y

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    I have absolutely no idea, I didn't even know it was a thing, and I haven't seen it used anywhere on vanilla cars, where did you find it?
    Edit: https://en.wikipedia.org/wiki/Skin_friction_drag
     
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