I feel like the k series has barely been updated since it's release More than that, the Corolla is fwd, mr2 obviously isnt
The reason he mentioned the MR2 is because it has its powertrain mounted transversely, just like the Corolla, so it's easily swappable between the two cars. That's also the reason why I think Soliad can also make a competitor to the proposed Covet variant, because Bruckell and Soliad shared the same transverse I4 and V6 (and, potentially, the V8) powertrains back then.
the front grilles are filled in, i wonder why, maybe a electric version? i could be competently wrong,
I noticed the air curtains on each side of the front bumper, for giving more front-end downforce. I hope the vents on the fenders get functional too (they're fake in the current state of the car) so as to complete the aerodynamics package at the front end of the car.
I'd really like them to because, in the latest updates, we see some complicated aero aids. The GTT Radiator Duct and the Race Radiator Duct to match the GTT Hood and Race Hood (both of which have vents on them) on the remastered Bolide, the Race Hood and the headlight-to-cowl air ducts on the Scintilla (plus the flying buttresses plus the GTs Corse's fixed rear wing with the open slot, a la Lamborghini's ALA - these are features we've never seen in a BeamNG official car before) and the hood vent we saw the remastered Covet will have, all these features suggest an update of the aero simulation model.
It's about time the aero simulation got improved, on the Scintilla some hacky-ish solutions were used to make it behave like it should (they work flawlessly but go against what the aero simulation was intended to do), a new model would be better than finding workarounds in this one imo
By the way, what does SkinDragCoef do ? I was wondering if i could use it to fix the drag problem on my mod
I have absolutely no idea, I didn't even know it was a thing, and I haven't seen it used anywhere on vanilla cars, where did you find it? Edit: https://en.wikipedia.org/wiki/Skin_friction_drag
With power butterfly doors on the Scintilla being a thing and mods like LucasBE's K-Series in the game, I feel like this suggestion I made over 3 years ago could now be coming to fruition.
I I guess the fabric physics for the convertible physics was the bottleneck, as you can see from Lucas's EtkK, where folding roof creates a spike, which is probably lower than devs' standards
A hardtop convertible might be possible though, if they can get it to reliably extend and retract without damaging any beams across 3 hinges.
Aero parts change the aerodynamics of the body, which gets disabled when they break off. I guess to simulate airflow.
Yeah, Sunburst and the 200BX are in NEED of a Remaster, the Moonhawk as well, it's weird for me they're going for the ETKs first, their interior is already Full PBR and well textured, just lacks parts overall, but not a full blown remaster.