Released 2019 Toyota 4Runner (Update 27/12 - Hotfix)

Discussion in 'Land' started by JorgePinto, Jun 4, 2022.

  1. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    652
    Clear cache mate.
     
  2. MiguelRachid

    MiguelRachid
    Expand Collapse

    Joined:
    Sep 11, 2021
    Messages:
    21
    Great mod! Love it!
     
  3. dumpling

    dumpling
    Expand Collapse

    Joined:
    Jan 28, 2021
    Messages:
    750
    And please make sure there are not hundreds of mods downloaded, which can cause conflict.
     
  4. RANDALL BAGWELL

    RANDALL BAGWELL
    Expand Collapse

    Joined:
    Feb 23, 2018
    Messages:
    108
    sometimes i want to slap myself how did i not think of that
     
  5. Ludio0110

    Ludio0110
    Expand Collapse

    Joined:
    Dec 11, 2021
    Messages:
    92
    Hmmm... I haven't received updates from JorgePinto lately...
     
  6. dumpling

    dumpling
    Expand Collapse

    Joined:
    Jan 28, 2021
    Messages:
    750
    He has been working on a Scintilla prototype mod that was released, and good updates take time to complete.
     
    • Like Like x 3
    • Agree Agree x 1
  7. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    652
    Great mod!
    ayo sus
     
  8. JorgePinto

    JorgePinto
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,276
    First of all, thanks for the kind comments!

    screenshot_2022-07-13_16-11-22.png

    After some checking, it is true that the nodes around and above the B pilar were not placed as correctly as they should, but even after adjusting them...not much changed. In the picture above, you can see the rf2, p8 and p7 nodes sitting where they should, and even with that crash at 150 km/h, the roof still 'bends' on front of it, so not sure what to do here...anyway, since the adjustment did pretty much nothing, I will not release a hotfix, but since at least nodes are better placed now, the adjustment will be included for the next update for sure.

    Those shouldn't be hard, so I'll consider those, thanks.

    I wasn't even planning on doing anything else besides the Defender, so please don't think you'll be seeing much from me not even in an irregular basis, right now since the Defender has quite a lot of configs and parts, the focus is here, but right now future is a blank for any future projects.

    Well, I had nothing to share, when something worth of an update is done, it will be published. Again, please don't expect regular updates just because you got used to the amount of past updates, the 4Runner still has road to go of course, but for the last days I wanted to work on something new and different to have some relax from all of this, as dumpling said it was the Scintilla Prototypes, so work on further 4Runner content will continue soon. But that's all I can say right now, so if you expect a deadline, bad news...
     
    • Like Like x 5
    • Agree Agree x 1
  9. Lightbulb Noob

    Lightbulb Noob
    Expand Collapse

    Joined:
    Jul 13, 2022
    Messages:
    4
    Thank you for making one of my favorite cars! I love this mod!
    --- Post updated ---
    I actually made my own showcase for it
     
    • Like Like x 3
  10. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,060
    It kinda seems like something is wrong with the roof rigidifiers here, they might still be too close to the roof which causes it to deform tol easy
     
  11. JorgePinto

    JorgePinto
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,276
    Thank you for the video! :)

    I actually moved them a bit to no avail, I now tried moving them even more (in the pic below rf7 is way lower and even backwards up to the B pilar compared to the last test) and nothing has changed...also a triangule-beam view pic for good measure.

    screenshot_2022-07-14_11-34-03.png screenshot_2022-07-14_11-36-28.png
     
  12. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,060
    Have you tried moving the rf2 nodes between the A and B pillar and then rf3 nodes directly on B pillar? That's how some vanilla cars are set up, although it will mess up the grid here and might require adding an extra row of nodes and moving the ones on the back too, still worth trying though
     
  13. JorgePinto

    JorgePinto
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,276
    Well...it's even worse now.

    screenshot_2022-07-14_12-17-29.png

    At this point, I'm not sure if the mesh is playing games here or anything else needs to be adjusted.
     
  14. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,060
    I have an idea, try to make the door latches indestructible as a test and try crashing then. Maybe this structure is the kind where the doors are the most important part of integrity and prevent the deformation normally, so if they stay shut it will deform less?
     
  15. JorgePinto

    JorgePinto
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,276
    Nope, doors didn't pop open this time as I made the latches hold, but no change...

    screenshot_2022-07-14_13-22-26.png
     
  16. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,060
    This time the hinges break, try making them unbreakable too for a test
     
  17. JorgePinto

    JorgePinto
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,276
    Sorry, missed the hinges. But it's not helping either anyway.

    screenshot_2022-07-14_13-43-03.png
     
  18. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,060
    It's just too weak then, increase the beam deform of that part
     
  19. VENOMOUS 2

    VENOMOUS 2
    Expand Collapse

    Joined:
    Oct 17, 2018
    Messages:
    380
    can you create it for trd pro muffler
     
  20. VENOMOUS 2

    VENOMOUS 2
    Expand Collapse

    Joined:
    Oct 17, 2018
    Messages:
    380
    any updates???
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice