I get asked all the time on my channel for things related to train tracks. Mostly about bending them into loops. I got many requests for various speed bumps that are not normal. Lava speed bumps, reverse speed bumps, water speed bumps. I also get quite a few requests for teleporters and portals. There was a time where everyone wanted to make lava... I would say a sure win win for the creative team would be to make a map with a Volcano that pushes what has already been done to a new level. Any natural disasters that effect roads are a win win too based on requests and likes. Earth splitting earthquakes comes to mind. Just relaying some of the things I noted from my channel. Still waiting for my BeamNG coffee cup or Mouse Pad with the BeamNG logo Bet those would sell like hotcakes
i know it's kind of a crazy idea but a map where the car is supposed to be a toy and the world is a bedroom /kitchen / house interior etc. whould be a very very fun idea
I guess a few things come to mind for me Torque vectoring - Maybe on the SBR4 Covet/Sunburst/T-Series/I-Series/200BX remaster Improvements to the UI and the units used, I could provide the team help with that one if they let me at the code base
There's a great pacenotes mod that's pretty customizable https://www.beamng.com/resources/rally-mode-smart-co-driver-stages-with-pacenotes.21824/
1. I want that new map and I want it to be Australia 2. Barstow/Moonhawk remaster (just gonna leave this here) Deformable terrain/mud would be nice but I think that's still a long way away
For a map, we need something like a European or Asian map. We have Italy, but it has a certain feel compared to other parts of Europe. There's the ETK driving center, but that's too small to be considered an all-around map.
My wishlist would probably consist of Nvidia DLSS/AMD FSR, better AA (Anti-Aliasing), DirectX 12 for also better FPS (probably wont be coming because DX12 is Windows 10 and up only), definitely a remaster of the ETK Driving Center, a remaster of the SBR4 or Sunburst, Covet ofcourse but that will come next update anyways. Now all the unrealistic suggestions. A modern ETK van or Ibishu/Hirochi van. A german/french or similar map consisting of a town, river, highway and much more.
not much of Europe is "sunny and dry" short of the Mediterranean, and that's already been covered by Italy.
I mean, Australia is far more than just those big cities but ok. That's like saying that Germany would be too urban because of Berlin.
This is a prime example of why the game would benefit from having per object motion blur... (5) Tornado - Mod - That will travel the map when finished - YouTube Early work in progress. Unlike the twister I made before that was only an animated spinning DAE, this one is spinning because the Jbeam is spinning. No plans to use rivers for wind... It will have little scoops that will collect cars as it spins near them (If that works out good) But it would look so much better with motion blur.
Do you mean for the West Coast USA race? Just go to settings>gameplay and uncheck competitive scenario conditions and you can replace the cars on the grid. I'd say that your idea is better though.
There's designated AI races on most of the maps, I know you can switch out the AI cars but you can't choose which track you want to race on.
My list for 0.26 and the future: Improved particles (including rain) A simple weather system (rainy, sunny, cloudy) HDRI skyboxes Fully functional mirrors An option to enable reflections on all vehicles Overhauled foliage on all maps. I'm not sure if maps share the same stuff but if they do, maybe make a `shared` folder and put some assets in there? Good ol' bug fixes and optimisation
Unlike Raul Julia's character in Cannonball Run, I DO feel that what is behind me is important! Please consider fixing the rear view mirrors soonest.
My wishlist would simply consist of optimizations to the codebase for more FPS and stuff like DLSS and Dynamic resolution scaling. And the UI still seems clunky despite the several reworks. Whats' up with UI/UX devs these days. Considering I don't particularly like spintires deformable terrain, not sure if I'd prefer the implementation of this, it'd probably cost a lot more performance than it's worth. Main use would be for people going hardcore offroad in mud pits etc Might require another game engine update which would of course break a lot more mods. The issue with lots of broken mods being you need permissions to update them. Fixing a broken mod is just one thing
My list for 0.26 and future updates is quite big, i hope y'all won't criticize me for that: - covet remaster (ofc), - remaster of the modern ETK's (really needed imo), -remaster of the ETK - I Series (even more needed), - better optimization, - a few graphics improvements (just don't ruin the fps rates), - and of course some fixes.