Code: "levels.utah_offroad_park.info.title":"Utah Offroad Park - test", "levels.utah_offroad_park.info.description":"A test for terrain depth", "levels.utah_offroad_park.info.biome":"desert", "levels.utah_offroad_park.info.roads":"100% dirt", "levels.utah_offroad_park.info.suitablefor":"offroad", "levels.utah_offroad_park.info.features":"dirt", Hold on...Utah Offroad Park? edit: it's probably just a private test map, now that i look at it...
Also, not sure if this means anything, but both of the V12 materials file for the K-Series and the 800-Series were updated recently.
There was a line in the change log mentioning that support for twincharging was added. Official Covet Superturbo anyone?
There was already a twincharge everything mod by RK, i assume it actually used some code trickery to simulate twincharging?
We support twincharging basically ever since the proper powertrain sim was introduced years ago. In the last updated I improved how the UI displays things (Before, the boost pressure was not displayed correctly) Nothing has changed about the physical implementation though.
I remember the boost gauge used to read the pressure from the supercharger, thus showing 0 bar after it disengaged, is that what you fixed?
There actually used to be an old burnside hover car mod years ago. Doubtful it still works and I’ve personally never played with it but I seen it in youtube videos. This was before I had the game myself
i used it 5 years ago for a single hour it was on its last life even back then since it wasn't updated since 2015
I don’t think something like it would ever be official content but it would be nice if someone would resurrect that mod, or make hovercar version of other vehicles.
I don't remember where the post is, but a dev said something about possible dirt on cars. That would be a great inclusion if we are getting some sort of offroad park!
Don´t know if this is what you mean, but there was this post. https://www.beamng.com/threads/update-speculation-thread.20246/page-2123#post-1457094