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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Turbo49>

    Turbo49>
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    It could also probably be used to make aspiration possible, but it'd need to be able to transmit data beetween two cars, which i heard is not possible right now.
     
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  2. n0ckboi

    n0ckboi
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    Mercedes have just released their new AMG One and I’m interested, if new Civetta could have potentially F1 V6 hybrid system as the AMG One. I’ve got really low expectations for this but it would be awesome.
     
  3. Jack The Ripper 2

    Jack The Ripper 2
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    I Agree that real time CFD would be insane for BeamNG, it is a very demanding task and would make the game hard to run, But I think using some sort of precalculated CFD like iRacing wouldn't be bad, but they'd need to do CFDs for the whole vehicle and it's aerodynamic components, I think BeamNG as of now doesn't even have a slisptream effect as the aero is simplified (and bed covers on trucks doesn't work as well), And what worries me about this CFD aproach is what it'll do to mods, would it make mods really hard to make? As CFD isn't that simple to be done and making dev quality mods are getting harder by the day (I think the best modder that is active now is LucasBE as he has some insane quality mods, what'll this updated aero system do?)

    But the current aero model is really over simplified, as some people pointed out, we lack of underbody downforce, diffusers doesn't work, an Undertray has no change at all in underbody air, I don't know if the precalculated CFD would make the intakes for the radiator make more sense (as of now with the bumper and without it there's no improvement in coooling, even though it should have), we have a long road on this front yet, I'm sure the devs will take a look into it as BeamNG is becoming more and more of a Sim, and the racing tracks available for the game made possible by the modding community makes the hardcore racing fans try this game for it's realism and realize this little things (Ermin Hamdovic had some nice inputs in the BeamNG team for the group 5 bolide that they tweaked a little later to make it more drivable as the aero model would make it understeer and oversteer like crazy)

    Tire Thermals will bring even more racing fans to the game, as it's one of the features that BeamNG lacks the most compared to other sims (even though we have things the other sims doesn't even dream of) this improvment alone is HUGE for BeamNG, We might get different component tires (street tires to work in normal circunstances, racing tires to have a narrower and hotter temperature range, might even get something like racing softs, medium and hard) and they might make the racing tires have realistic levels of grip, because as of now the devs themselves stated that the racing tires have more lateral grip than they should (some cars even roll over on corners or might get on 2 wheels, happens to me with the 1st gen pessima on the chicane at Imola A Lot)

    (sorry for the huge text and for any spelling mistakes)
     
    • Agree Agree x 8
  4. Beam_Bot

    Beam_Bot
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    There's 21 Developers online on Discord including tdev... it's also June 1st... is today the day?
     
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  5. Jack The Ripper 2

    Jack The Ripper 2
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    tdev said they're at least some weeks from the update, They might be doing some final polishing and testing, but I doubt it'd release today, Mid to end of June is still my bet
     
    • Agree Agree x 8
  6. vmlinuz

    vmlinuz
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    It's not the day, the creator program branch usually gets updated a few days early, but they are clearly working very hard to finish the update. Next week is my guess
     
    • Agree Agree x 1
  7. a plane guy

    a plane guy
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    Tdev said a few days ago a few weeks atleast, i dont think its today
     
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  8. FFIVGUY

    FFIVGUY
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  9. Nazu

    Nazu
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  10. Wild Hog

    Wild Hog
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    qa could be quality assurance, if that's the case then it's a dev build meant for playtesting, doesn't really say anything about the public release
     
  11. 88fiero

    88fiero
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    And they hinted at a Summer release with the Summer wallpaper.
     
  12. Agenty fan

    Agenty fan
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    speaking of the wallpaper , i notice the the ball is smaller than the one we have



    so there a chance of getting a ball with normal size
     
  13. 88fiero

    88fiero
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    You can change the size of the ball by altering the PSI in the tunning menu.
     
  14. Koichiro Iketani

    Koichiro Iketani
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    qa_latest means literally nothing, sadly
     
    • Agree Agree x 1
  15. FFIVGUY

    FFIVGUY
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    I was referring to the creator program
     
  16. JamesM3E36

    JamesM3E36
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    i could imagine all 20 devs in a voice call messing about in the dev build and doing jank stuff to find bugs and such
     
    • Agree Agree x 3
  17. Brother_Dave

    Brother_Dave
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    Im assuming no update this week and not the next. Were lucky if we get it the week after that IMO :rolleyes:
     
  18. Acrain7

    Acrain7
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    Not sure if everyone just forgot or something, but Tdev said that the update wouldn't release for some more weeks. We have literally been given a rough timeline, what is there to speculate about? That means, in my mind, at least two more weeks until release, if not three or more, so lets all be patient until then :)
     
    • Agree Agree x 2
  19. locualo

    locualo
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    patience? you are expecting the impossible in this thread
     
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  20. vmlinuz

    vmlinuz
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    Now I'm not saying late next week/early the week after is certain, but I do believe it is possible and that the developers are working hard to get it done as soon as they can
     
    • Like Like x 4
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