WIP Beta released Toyota Tacoma 2022

Discussion in 'Land' started by Softshell, May 13, 2022.

  1. Softshell

    Softshell
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    Ok so I decided to release it, its pretty bad.

    Known bugs:

    Bed is joined to body.

    Bad interior.

    Unedited dseries jbeam.

    Bit oversized

    There are probably more but I forgort.

    Pros:

    PBR materials (sorta, long story)

    Glowmapped

    Its the only tacoma mod that I know of so enjoy I guess.

    Pics
    BeamNGdrivex642022-08-0316-36-46.png BeamNGdrivex642022-08-0316-36-55.png BeamNGdrivex642022-08-0316-37-53.png

    Update: fixed packing and improved carpet uvs a bit. Feel free to do anything to it I dont care!

    ALSO NO REUPLOADING
     

    Attached Files:

    #1 Softshell, May 13, 2022
    Last edited: Aug 23, 2022
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  2. Softshell

    Softshell
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    Update: Improvements
    no pics rn. But i still cant get a full interior and the back is the same wierdness. And no doors lol
     
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  3. Dark_332

    Dark_332
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  4. leoB132

    leoB132
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    i would honestly start out with making something alot more simple if you have no idea how to mod this game
     
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  5. Clev

    Clev
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    It is highly recommended to start with something simple instead of an entire car.
     
    • Agree Agree x 2
  6. Softshell

    Softshell
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    like what?
     
  7. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Like some parts for vanilla cars like bumpers, spoilers, etc.
     
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  8. a plane guy

    a plane guy
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    A part for example
     
  9. Softshell

    Softshell
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    i dont know how to model
     
  10. a plane guy

    a plane guy
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    this guy has done a few tutorials
     
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  11. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Then why are you making a car
     
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  12. Softshell

    Softshell
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    its a meshlap
     
  13. mehio

    mehio
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    Why do you want to make a meshslap in Beamng? Why not use the model you got and play with it in GTA 5 for example?
     
  14. jackmo2207

    jackmo2207
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    Why would it be any different in GTA 5?
     
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  15. Car8john

    Car8john
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    probably just easier to implement
     
  16. Softshell

    Softshell
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    I don’t play gta
     
  17. Turbo49>

    Turbo49>
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    You'll still need some basic modelling knowledge to fix and adapt the model for the game, you can't just go head-on like that without learning anything beforehand.
     
  18. Softshell

    Softshell
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    I know like the main stuff in blender, sorta. I can separate and combine things but that is basically the most I can do
     
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  19. Turbo49>

    Turbo49>
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    Hum, that's not really the main stuff. It's probably enough for a meshslap but you'll also need knowledge on materials, textures, normal maps, etc. And if you had more modelling knowledge you could improve the model.
     
  20. Softshell

    Softshell
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    Update!
    screenshot_2022-06-06_15-44-33.png
    not much to say, its coming along.
     
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