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Maluch JBeam rebuild

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by AdamPLGames, May 17, 2021.

  1. Toivio

    Toivio
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    Looking good!
     
  2. PowerstrokeHD

    PowerstrokeHD
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    What are all of the engines that will be available for it?
     
  3. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    • Stock I2 600cc
    • Stock I2 650cc
    • Steyr-Puch Boxer 2 640cc
    • Steyr-Puch Boxer 2 660cc
    • Abarth I2 700cc
    • Giannini I2 800cc
    • Kubota Diesel I4 800cc
    • Experimental I2 950cc
    • Hayabusa I4 1350cc
    • Beetle Boxer 4 1500cc
     
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  4. PowerstrokeHD

    PowerstrokeHD
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    I might have to make a subaru engine lmao. Oh and a knockoff iron duke
     
  5. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Front mount oil cooler added because the rear one was clipping on the top speed config
    dferawwa.png
     
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  6. PowerstrokeHD

    PowerstrokeHD
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    Will there be an extreme oil cooler like there is in your values mod?
     
  7. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    The drag one is enough to survive 2000 horsepower without a radiator and it's barely more powerful than the Piccolina one, so extreme is not needed
     
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  8. PowerstrokeHD

    PowerstrokeHD
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    oh ok. I can't wait! :)
     
  9. Polando

    Polando
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    Will you realase it in this week?
     
  10. Agenty fan

    Agenty fan
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    he will release it when it will be ready
     
    • Agree Agree x 4
  11. KokoNut18

    KokoNut18
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    I see you joined just last week & you expect to release it in "this week"? Patience is key, pal.
     
  12. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I know many people want it now but beta testing is a long process, especially for such a big mod, I would like this to be out in a week or less but it can't be rushed
     
    • Agree Agree x 2
  13. supra107

    supra107
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    Basically speaking:
     
    • Agree Agree x 1
  14. Xupaun

    Xupaun
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    Found the problem and it was unrelated to the engine. Apparently, the large rear skidplate conflicts with the Hayabusa engine (and only with it). Also it still has some oil starvation problems, but only when braking and accelerating hard. Weird, but looks like the max safe G is, maybe, too low on the race oilpan.
     
    #1334 Xupaun, May 11, 2022
    Last edited: May 11, 2022
  15. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I'll raise the G then, it's the same as on the Pigeon now but probably needs to be higher since the mounts are soft. And I'll check what is going on with the skidplate, I thought the Jbeam was low enough but seems like no.
     
  16. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Check this version, made the Jbeam smaller so it doesn't clip with skidplates and increased max safe G a bit, doesn't starve of oil for me when braking or accelerating but maybe I'm not doing it hard enough
     

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  17. Xupaun

    Xupaun
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    Now it is perfect. Just a suggesttion for the race brakes: the front/rear bias should be adjustable, as well its cooling factor could be better (the front ones fade quite fast, even with full race pads)
     
  18. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    The race brakes are still the same ones as in the old version of the mod lol, I can try to tune them better
     
  19. Polando

    Polando
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    I hope nothing goes wrong on beta testing, and the mod will be realased soon.
     
  20. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Everything constantly goes wrong but it's just little things easy to fix and that's normal in testing
     
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