I have a problem in this map where the U.I. slows down until it stops responding, like it wont give me results anymore (blank vehicle selector and level/map selector). When I reload the U.I. it is stuck on the "loading U.I." screen until I hit [Esc], repository button in the main menu disappears too. Can anyone help me fix this issue?
I have an idea how to impruve rails in it. I corrected the ends of the rails in *.dae models, so now the rails connect to each other more smoothly than before. I corrected only two dae files because I have no much time for it. But these 2 files cover half of the map so now the train moves noticeably better than before. You can edit the remaining dae files in the same way. I would be pleased if trains appeared in the map: 1) The place, where we could spawn the train 2) In one place the overpass passes too low over the railroad tracks so the train cannot run under it. 3) It would be better if there were no sharp vertical angles between the rails. Maybe it would be better to add some dae rails with rise. files wich improve the rails. Put them in \BeamngUser\0.24\mods\unpacked\roane_county_tn_usa\levels\SouthernHighway\art\tracks\ Do not forget save native files.
I don't think it will be fixed anytime soon due to the fact that its been over 2 years since the last update
More edited tracks --- Post updated --- RailHill and RailSwitch. RailHill should be rotated in 0.500 degree around x axis. Spoiler: images
it may also be better to change only collision mesh of tracks. Not the visible. I will think is there the way to do it.