Will one of the drift configs or any part of the mod at all be tubed? (Probably too early to tell but I'm just curious)
Yeah ig its a little too early to tell, it'll really depend on how far I end up getting when it comes to aftermarket stuff. Tbh a full tubed chassis is not too high on my priority list for now though so it probably wont be present in an initial release.
not sure about anyone else but would think itd be funny to have that jbeamed and working just for fun, see how a box deforms at 200mph lol
update: -modelled and textured doorpanels/doorcards -improved fitment of interior parts -made some small dimentional adjustments to seats and dash -added dash and carpeted unibody ingame (all the textures and stuff look way worse then in blender so i'll need to make some adjustments)
I might actually consider doing it in some spare time and if I feel like it, it would honestly be a pretty fun joke mod if I put some effort into it. Like I could have that awful model together with an okay jbeam and some rediculous mods.
update: -fully retextured and re-unwrapped dashboard in substance painter as I wasn't happy with how the old textures looked in-game -added seats in-game -added rear bumper aero bits -added exhaust in-game