I have a relatively close to accurate 2018 Brendan Gaughan skin that is ready for whoever would like it I couldn't find a premade template to cut and paste into the Gen 6 template, so I had to do everything by hand details wise. I was planning to add the sponsors behind the front wheels, I will just update the skin whenever I drop a skin pack eventually. Enjoy, and let me know if you are experiencing bugs with it, it works as it should as far as I know so far LOL
so when you boot up beamng you see this menu right go to support tools and click clear cache at the top when it asks you what you want to do click deep cache cleaning when you get this menu click yes and it'll start doing it, it takes a while but the cache clears eventually
I need to know about both... Maybe the second one is a modified engine? The way MuYe made modified engines?
Hopefully, we can get this skin working, it's the 2018 Byron throwback scheme. I'm not sure why it won't load, if y'all wanna mess with it here it is
Only if the AI paths actually synced even though we play and record at the exact same time by pausing the game, pressing record on the car without a path and the car with a path already and then pressing J to unpause the game.
Just drop it into \BeamNG.drive\content\vehicles and rename it WilliamB. Then it'll be in the paints dropdown menu
could you make the 2018 all star race aero and hp package, with 445 hp, high downforce, and the weird shaped spoilers. (also could you fix the way the spoiler and bumper look on the superspeedway car, ty)