Marf_ updated FPS Trapez with a new update entry: Bug fixes, new content Read the rest of this update entry...
Thank you for the update! I waited a long time for the Grus version, but it seems, that it paid off. Amazing work, as always!
I like that update but there is an issue, the Grus hatch trim doesnt spawn (tried putting it on manually, didn't work either)
Thats your problem. You clearly have a mess of files, first and only thing you should do is clearing cache.
There is problem with m89 rhd version it doesn´t have license plate in back. --- Post updated --- I found again problem the car is m83 crisis. headlights are not same in car selector that they are when i spawn the car. in car selector. spawned version. --- Post updated --- same problem that m89 rhd version has in license plates is in coral prelift rhd
Marf_ quote: To have proper plates on RHD version, I recommend this mod from @JorgePinto https://www.beamng.com/resources/european-license-plates-compilation-cherrier-rhd.6952/
i noticed that when you clutch-kick front seats stretches innaturally --- Post updated --- also when i remove door's upper panel the shading is all messed up and goes black
Hello I have some ideas for names for these Trapez versions. 1. For Trapez grus version new name could be: Ramenwoo Fps Trapez. because Ramenwoo sounds like Daewoo and Polonez caro plus was made by Daewoo. 2. If Marf_ will make Atu version of Trapez (sedan) the good name for that could be: karnawał. That means carneval in english.
Some people have asked for a version of the Polonez mod with real-world badges rather than the lore-friendly ones. However, given that Marf has no plans to add them anytime soon, I decided to take the challenge and do just that. And yes, I am the one being described in the aforementioned post; I would've released this sooner, but a lack of personal time lately and recent updates to the mod made me make some updates so that it doesn't break the latest build. Thus, here is the unofficial patch that restores the IRL badges and lettering on the textures. Download the .zip file attached to this post, then extract the contents from the patch and replace all files to their respective directories within the main mod. If, for whatever reason, you want to use the lore-friendly badges again, then either redownload the mod on the repository or make a backup of the mod prior to overwriting the files. That being said, it is far from perfect, so I apologize in advance if the quality isn't exactly up to Marf's standards. In regards to whether or not this patch will be made available on the repository, it's more or less subject to debate. On one hand, FSO was said to be defunct in 2011, which could be how that FSO Factory map mod was made available on the repository at the time of writing this message (don't be too surprised if it gets removed though). On the flip side, the company still exists as a parts manufacturer rather than a vehicle manufacturer since 2011, so one could argue that the trademarks are still valid and is likely the reason why Marf rebadged the Polonez as the FPS Trapez on the repository. With all of that said, I am no copyright expert, but I decided it would be a better choice to make it available here on the forums instead of the repository to avoid any potential legal issues. All credits goes to Marf for the textures, since most were sourced from his Polonez mods made for GTA: San Andreas. I did spend a good portion of my free time to edit and replace the lore-friendly names to the best of my skills and abilities. Don't get me wrong, I enjoy this vehicle mod as it stands right now, but I believe the real-world badges make it better in my opinion. By the way, whenever an update for the Polonez mod gets released in the future, I will try to update the patch ASAP. Theoretically, you could try using the patch on older versions of the mod, although I cannot guarantee it would work without any issues. In addition, you could simply place the patch into the mods folder like you would with all other mods, but I highly suggest the aforementioned method in order to minimize any potential conflicts. Otherwise, enjoy
Feel free to do so! It's not exactly perfect as I previously mentioned, but it'll do for the time being