Hi all, I have an Assetto Corsa port i'm working on, and i have managed to get it in game. However, my colmesh isnt 'reacting' to different materials having different groundtypes. (Car putting down tire marks and smoke when it should be kicking up dirt instead) I think it may have to do with the Blender setup, but I do not know. Help would be appreciated
If the above doesn't work, make sure you are using the texture assigned to the colmesh instead of the visible one. For example instead of being called Grass it would be called Grass 01 or something similar. A good way to determine which is which is to tick on the glow effect for the texture, if it visibly doesn't glow then it's the right one
I have the same materials for both visible and colmesh, but i got it working by playing around with the tags (in the inspector menu, near the bottom). I dont know if it was that that fixed it, or the game automatically updating the colmesh.