sorry for the bump buy how can i make it faster becuase the real life speed is 50mph but it only goes 12mph
i did and it still overheats --- Post updated --- i go up a small hill and in a second it starts smoking and says clutch oveheating
this is sooo cooool it works pritty well nice job but one thing that u can maybe fix so when u run over cars the cars get stuck to teh wheels off the car --- Post updated --- cars get stuck to my tracks --- Post updated --- HOW HEAVY IS THIS THING AYO
Hi i'm renewing the mod. In 3/4 days i'm releasing an update version with new sounds, new turbo map, and a better steering
Here is a WIP update of moving tank tracks, however I no longer have enough motivation to finish. If anyone want to continue mod feel free. --- Post updated --- To elaborate. What I made in this steering improvement is that, instead of using an open diff with braking, a speed differential is forced within said diff itself. A welded diff in derby cars forces the speed difference 0, a torsion spring is there to bounce back when there's a speed difference. In my modified diff logic, the "welded" is still used, but unlike the welded diff that, well, welds the diff, the differentialTank.lua forces a speed difference between two output shaft via the same torsion spring physics, said speed difference is controlled by tankDiffCtrl.lua
Hi i updated the tank. I changed a lot of things you can download it from here https://www.beamng.com/resources/t-80ud-tank.22806/
Incorrect: anything that uses a licensed name or asset without permission is. This does not include copyright which is no longer valid (e.g. old no longer existing car brands). You're free to upload a vehicle which you've fully made yourself, with existing BeamNG content or with content which you've had permission granted for, under its real life name as long as there is no copyright or trademark or license on it.