WIP Beta released Spielberg Red Bull Ring

Discussion in 'Terrains, Levels, Maps' started by CRGZ, Jan 20, 2022.

  1. CRGZ

    CRGZ
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    Logo_for_Red_Bull_Ring.png




    Spielburg's Red Bull Ring is finally in BeamNG!

    Also join my discord for exclusive mods: https://discord.gg/Zmu384W

    This map features a track that's based in Spielburg, most known for it's F1 and MotoGP races.

    This is an IMPORT from ASSETTO CORSA.
    I HAVE PERMISSION TO MAKE THIS AND PUBLISH IT.
    Features:
    - Some PBR (Roads, buildings, etc)
    - Two Spawn Points

    Known Bugs/Issues:
    - Low Res Textures (Using AC textures)
    - AI routes taking it too slow

    Future fixes:
    - Adding AI Waypoints




    Pictures:
    crgz_redBullRing_preview.jpg
    crgz_redBullRing_preview_pitstop.jpg
    upload_2022-1-19_18-22-6.png
    upload_2022-1-19_18-22-47.png
    upload_2022-1-19_18-23-28.png




    Credits:
    Mitja Bonca
    SMD team
    Assetto Corsa.




    This is still in its early stages, so if you run into any problems, let me know in my Discord or leave a review here.

    Enjoy!
    -CRGZ
     

    Attached Files:

    #1 CRGZ, Jan 20, 2022
    Last edited: Jan 20, 2022
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  2. MrDerpsicle

    MrDerpsicle
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    Very nice, could you make some time trials for it?
     
  3. CRGZ

    CRGZ
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    I'll see
     
  4. FlameNFox

    FlameNFox
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    Very nice, thank you for porting this masterpiece.
     
  5. cheems_samurai

    cheems_samurai
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    Was waiting for this, thanks!
     
  6. LucasBE

    LucasBE
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    Spielberg*
     
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  7. CRGZ

    CRGZ
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    oh shit thank you
     
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  8. hubert2005 kam

    hubert2005 kam
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    my favorite track its so fun to drive irl especially through the fast corners
     
  9. AbdullahBemath27

    AbdullahBemath27
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    Does anyone have a weird issue with this map where the car seems to vibrate?
     
  10. CRGZ

    CRGZ
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    wdym vibrate?
     
  11. AbdullahBemath27

    AbdullahBemath27
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    Like an unstable JBeam
     
  12. CRGZ

    CRGZ
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    It's an issue with your end. It works fine so it's probably the vehicle you're using.
     
  13. AbdullahBemath27

    AbdullahBemath27
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    It is probably on my end then. Not vehicle specific though. All vehicles seem to behave the same way.
     
  14. Turbo49>

    Turbo49>
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    It would more probably be a floating point error, that usually happens when you are far from the spawn point. Idk why it happens here.
     
  15. Bauer33333

    Bauer33333
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    It doesn't happen if you are far from the spawn point but the map origin (0,0,0).
    I can confirm the issue but I don't understand it either, if the origin is in the middle of the map you should never be more than about 1km away from it, nowhere close to that range where it gets really bad, eg. the end of SSBR, about 100km away from the origin
     
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  16. Turbo49>

    Turbo49>
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    That's what i meant, thanks.
     
  17. lellolillili

    lellolillili
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    Hell yeah! Thank you so much!
     
  18. Andryusha

    Andryusha
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    For me it only happens when I m like on grid map at 100 000 units from the centre
     
  19. SupidoKUMA

    SupidoKUMA
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    RedBull RIng
     
  20. hubert2005 kam

    hubert2005 kam
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    my only complaints are
    1:that track feels wide much wider and bigger than in other games and irl
    2on the pit exit theirs a big bump thats shouldnt really be there
    3:the elevation doesn't feel like it should could be also casued by the track being bigger
    4;theres some small bumps that are in the wrong places
    but otherwise you did a great job
     
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