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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Leroux83

    Leroux83
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    What car could it be ?
     
  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    They are actually usable in game, I can already put them in the Maluch since it's modular enough, here are the offroad seats
    wdwdsa.png
     
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  3. Vantello

    Vantello
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    Materials added to the parts. Also found new racing seat.
     

    Attached Files:

    • Screenshot_8.png
    • Screenshot_9.png
    • Screenshot_10.png
    • Screenshot_6.png
    • Screenshot_7.png
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  4. Koichiro Iketani

    Koichiro Iketani
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    Could it be the race Pessima? If I'm not wrong it has a racing dash, this one might be a scrapped version
     
  5. Agent_Y

    Agent_Y
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    BeamNG Team

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    Could be any car, it's modular, even fits the Maluch mod
    dasfdssd.png
     
  6. iva.rpm

    iva.rpm
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    Maybe it's a "generic" racing interior, made to fit many cars, from the 1988 Pessima to the LeGran.
     
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  7. Agent_Y

    Agent_Y
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    BeamNG Team

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    Looks really cool
    addfassd.png
     
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  8. TheSomething

    TheSomething
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    Shifter gearbox. Now custom cars are completely filled
    --- Post updated ---

    Uhm. It's already was being on remaster, I don't think they do second remaster. If they do, it's my problems
    --- Post updated ---

    Uhm. It's already was being on remaster, I don



    Hmm. That could be. They will obviously have these large 5 mile bumpers
     
  9. n0ckboi

    n0ckboi
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    Isn't in the end the only solution to record new sounds with sound engineers, advanced equipment and real vehicles ?
    Which is definitely an expensive and difficult way to do so. I have only seen big racing titles do that as ACC.
     
    • Agree Agree x 1
  10. iva.rpm

    iva.rpm
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    I can imagine that happening in the future, it would be really cool. I can also imagine more cars with sunroofs and more racing parts, such as stripped interiors and lightweight windows and body parts.
     
  11. fivedollarlamp

    fivedollarlamp
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    I don't think so?
     
  12. SKB

    SKB
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    i may be wrong.
     
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  13. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    If only that was an actual solution... Our flexibility doesn't allow for normal recordings (like other games use it) to be used...
     
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  14. Koichiro Iketani

    Koichiro Iketani
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    May i ask why is that? I'm just curious
     
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  15. united.

    united.
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    wait there is coyote noises in Utah i never noticed
     
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  16. crashmaster

    crashmaster
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    question for vehicle sounds.

    if i understood correctly this game needs a specific sounds straight from the header, that isnt muffled by any exhausts so fmod can do its magic when the exhaust is installed.
    if tomorrow i were to record all rpm of my honda civic, but straight out the headers. would that work?

    what am i missing? how drastically different are the sounds in beamng.
    could the public get some info sometime about how vehicle sounds are created.
     
    • Agree Agree x 6
  17. ManfredE3

    ManfredE3
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    Not to the extent that the latest remasters have been. Both the D-Series and H-Series had multi-part remasters. The GM was the first remaster done and it still isn't up to par in multiple ways. Check the Grand Marshall thread in the official content subforum if you want to see more of that discussion. For example, even the pre-remaster Pigeon had a better interior in some ways, the lights are just bad, and so on
     
    • Agree Agree x 1
  18. MonkeyGoose

    MonkeyGoose
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    i think the etk brand should get an suv. yes i know the etk 1300 exists. but maybe a crossover like the tograc would be cool
     
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  19. ghs129

    ghs129
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    • Agree Agree x 3
  20. Nacho Problem

    Nacho Problem
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    how is that related to the moonhawk ???
     
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