I realised that after the update, the game frequently shows not responding and randomly crashes, can the bemng devs fix that?
when using the overview map the game seems to think track ir is a very touchy joystick and it rapidly spins around in crazy directions. if I pause it I still have to have my head perfectly aligned other wise it the camera continues to move around
Some more bugs I've found after some time: The Vantastic incorrectly spawns with the 4.1L engine (the performance menu says 253hp so I'm assuming it needs the 6.9L engine) Pressing F5 with the menu open temporarily breaks the localization UI checkmarks glitch occasionally (if you click them it goes back to normal) Torquecurve UI glitches out when you change a car part or the game's display settings Pop-in issues with the foliage on the Utah map The normal menu opens after doing something with the radial menu Also will the 4.1L i6 engine in the H15 get performance parts later on like the V8 engines? Right now the only options are N2O and fuel injection meanwhile the other engines have superchargers, performance blocks, race ECUs, and different exhausts.
A questoin to the developser or anyone who figured it out. Since m is now the map button, which button is now the one for lights and siren?
I do appreciate that the Gavril Marshall's rear was made weaker. It's MUCH more realistic now; as compared to the high speed rear end collisions of Crown Victoria Police Vehicles that resulted in so many fires until they came up with a "fix".
Ahhhh, so that's what it is. The effect is so bizarre on the controls that I've been unable to figure out whats been going on. It seemed to me like key binding was changing based on swapping cars, which of course requires you to enter the menus. So after numerous mentions of people having problems with key bindings and control issues, is there any comment from the devs about this as an issue? I've seen comments from them on lots of other bugs but no direct comment about this one. Is it a recognised issue yet? Another thing to add, there appears to be absolutely no deadzones and no way of adjusting it at the moment. My control pad has ever so slight drift and it makes the cars steer severely whilst trying to go straight, it was never a problem before as there was an appreciable dead zone that meant the drift never affected the straight ahead. On noticing this I went into the control settings but never managed to find an adjusment for deadzones in there. One of the weirdest things that was happening is the throttle/brake on the triggers was changing the FOV on the camera, which I guess is linked to the function of zooming in and out of the map I would guess?
Why is it when I hit a small jump with a skid plate and bash bumper my oil pan still manages to get destroyed instantly?
Does anyone else have an issue where the remastered pessima engine sounds are much quieter than the other vehicles?
I've also verified the same thing with a buddy of mine. He was able to get out of that loop by hitting the radial menu key. Havent had the chance to try it myself yet.