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Fixed the weird textures on the Belaz!

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Nucleardevice, Feb 21, 2021.

  1. Nucleardevice

    Nucleardevice
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    Feb 4, 2021
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    Hey everyone. After looking through files for a few hours I managed to fix the broken textures on the Belaz! It is now in full working order. The culprit for this problem was the "materials" folder. After deleting it, the textures were restored. I have attached the fixed file. If I need to take this down due to permission or other factors, please tell me. Have fun with no more broken textures!
     

    Attached Files:

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  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    So you basically deleted the textures and it fixed the textures??? How does this even work??
     
  3. Nucleardevice

    Nucleardevice
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    I honestly have no clue. I noticed a difference between functional mods and the Belaz. They only had 1 material file whereas the Belaz had 1 plus 2 in another folder (they were labelled like material.clean, material.dirty or something like that). I tried removing the materials folder and it just worked. Strangely the error displayed on the truck was "No Texture" but deleting the material files could do something. I am certainly not a modder so I guess I just got lucky.
    --- Post updated ---
    Upon further inspection the material.dirty file seems to break the textures. Still not sure why, but it just does. I just removed it anyway as there is another material file not in that folder
     
  4. Agent_Y

    Agent_Y
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    BeamNG Team

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    It might be an unfinished skin that isn't working properly and is overwriting the default textures
     
  5. Nucleardevice

    Nucleardevice
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    Could very well be. When I was doing my testing, one thing I tried was running the mod in one of the BeamNG steam betas (the earlier versions). The textures were fine but there wasn't any "dirtiness" to the truck. Although, in the current version with the broken textures, it certainly does have that "been in the mines for a few years" look. I think its that mixed with the "No Texture" error
     
  6. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I took a look inside and it seems like the new materials are the proper ones and the old ones are some unfinished test materials. The new ones are duplicated so they have a higher chance of working guess? No idea why the old ones are still in the files. Weird thing is that the console still reports all the no textures on the fixed version but somehow it works properly.
     
  7. Ibadur Rahman

    Ibadur Rahman
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    Oct 26, 2021
    Messages:
    7
    Hey there.
    I too have the Belaz I fixed it (what you did) but it`s very very slow (barely 37-mph) can you solve that??
    Because I just tried to do whatever I can but it didn`t work as intended.
    pls try...
     
  8. Panswi

    Panswi
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    Mar 29, 2021
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    Welcome to the forum! I will tell you right away not to write in old threads. This is annoying and I recommend this Belaz to you https://beamng.com/threads/belaz-re-uploaded-v2.78316/
     
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