I followed Fundador's tutorial to learn myself the basics of map creation. But at the section when im supposed to add the "Scattered Sky" i dont know whats going wrong. I do just what it says, and something is happening, but not what is supposed to happend As you see in the picture, the horizont is lighting up after ive added the "Scattered Sky", but i dont get the sky to light up as in the tutorial! Any tips or ideas? ^^ Really want to contribute with creations in this awesome game too!
These color values are your issue Try colors similar to this sun scale = calm yellow ambient scale = slightly dark sky blue experiment to find what works best. next make sure your level art contains skyboxes after that, go.. 1. scene tree>library>level>environment>skybox 2. Select your new skybox in the scene tree 3. hold ctrl and click all sky related items and right click on one while hold shift, create a new simgroup> rename to "my_sky" or similar. 4. In scene select your skybox 5. select skybox material
now you need a skybox and clouds ---------------------------------------------------------------------------------- skybox next make sure your level art contains skyboxes after that, go.. 1. scene tree>library>level>environment>skybox 2. Select your new skybox in the scene tree 3. hold ctrl and click all sky related items and right click on one, create a group> rename to "my_sky" or similar. 4. In scene select your skybox 5. select skybox material For this just use blueskymat ---------------------------------------------------------------------------------- Clouds 1. do the same thing you did to add the skybox however this time select "Cloudlayer" instead 2. add this to your sky group 3. now select your clouds and than collapse the texture layers "0,1,2" and play around with values in there to see what looks good.
I had all these, but i figured it out.. In some insane desperate attempt i just restarted the game and i worked like a charm like the 3rd resart. Probably a editor bug? :s
still looks like you need clouds however. - - - Updated - - - Also if you have issues with fog being a pain 1. in scene tree select your levelinfo 2. select the fogdesity and set it to 0.0001 or 0
Thank you very much! ^^ But im not sure im going to add too much clouds considering the map theme! ^^