WIP Beta released Realistic Police Lights Mod (Official Thread)

Discussion in 'Mods and Skins' started by WarDaddyUSA, Mar 17, 2021.

  1. WarDaddyUSA

    WarDaddyUSA
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    The config issue will be fixed if I am able to find the issue. If I am unable too - I will tell you some ways you could fix it on your side.

    The Grand Marshals wigwags are on the low beam lights and not the high beam lights.
     
    #81 WarDaddyUSA, Sep 9, 2021
    Last edited: Sep 10, 2021
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  2. WarDaddyUSA

    WarDaddyUSA
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    Getting ready to release v14.5.6:D

    Coming soon:
    -Improved wigwags for the taillights on the grand marshal
    -Brand new wigwags for the Grand Marshals headlights
    -Bug fixes
    -And more!

    Just gotta make sure my beta tester and available for tests tonight and if scruffy can record a new preview video for the mod description and then it should be released late tonight.
    *post will be updated soon with screenshots*
     
    #82 WarDaddyUSA, Sep 16, 2021
    Last edited: Sep 16, 2021
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  3. WarDaddyUSA

    WarDaddyUSA
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    Update v14.5.6 is now pending!

    Updated configs:
    RPLUndercoverLightingHighVis.png
    RPLUndercoverLightingMinimal.png
    RPLUndercoverLightingStandard.png
    --- Post updated ---
    Full changelog
    Screenshot1244.png
     
    #83 WarDaddyUSA, Sep 16, 2021
    Last edited: Sep 16, 2021
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  4. WarDaddyUSA

    WarDaddyUSA
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  5. Fracturedsoup

    Fracturedsoup
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    So I love the D-series police lights and i think something like this would look perfect, I like the wide bar light in the back window!
     

    Attached Files:

    • Policepickup.jpg
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  6. WarDaddyUSA

    WarDaddyUSA
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    Since I’m working on the “Fire & EMS” Update this is great for it and I got it implemented:)
     
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  7. WarDaddyUSA

    WarDaddyUSA
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    Got some complications on hand. The ambulance box works completely different than the normal LED & Lightbar stuff:confused:
    Screenshot1264.png
    I should be able to figure it out though.
     
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  8. WarDaddyUSA

    WarDaddyUSA
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    Awesome screenshot of RPL's lightbar by @Scruffy517 :D
    BeamNGdrivex64_2021-09-23_15-51-26.png
     
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  9. Troy Sleeman

    Troy Sleeman
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    Hey Wardaddy, I am a huge fan of your mod and I am glad that you have made a dream video game feature of mine a reality - the customization of emergency lighting in an open world car game!

    I know you are hard at work with improvements for this mod, and I am eager for their implementation, but I have a few suggestions for the mod, if you haven't already begun to make them yourself.

    My first suggestion is to flip the R/B/R pattern for the driver side Whelen Outer Edge to B/R/B so it can contrast the opposite side. (However, if you were to keep that side R/B/R, it would be an awesome feature to make it so that both sides fire steady burn red when the tail lights are activated, so that you have the upper and lower modules on both sides acting as high mounted stop lights, but that's not necessary at all.)

    My second suggestion would be to make the white modules on the rear-facing side of the light bar to be amber instead, if that is even possible with how the asset's code is structured.

    My third and last suggestion for the next update of this mod is to allow for colored lenses, either all away around, or just on top, keeping the forward facing lenses transparent. The photo I attached is an unreleased version of the mod still in development, but I actually like the look of the bar with colored lenses, but with the same LED effect.

    Now, with all of that said, I am no modder and have no idea how practical (or impractical) any of these suggestions are to add, so please take these with a grain of salt. I just really like this mod and I know that there are so many things that could be added to make it the best it can possibly be.
     

    Attached Files:

    • Inked20211025223840_1_LI.jpg
    • Inked20211025224802_1_LI.jpg
    • Screenshot714.png
    • 65d7e9c4330d3016714dc998501f6420.jpg
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  10. ImJacksBrother

    ImJacksBrother
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    I promise I would never hate on this mod, but here's a suggestion: Try making those trunk lights on the roamer that are diagonal straight because the lights do stick out a bit and it looks wonky in my opinion.
     
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  11. Scruffy517

    Scruffy517
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    I like it diagonal imo xD, though It would be nice to have a straight version as an option instead of replacing it completely
     
  12. WarDaddyUSA

    WarDaddyUSA
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    I love the ideas and suggestions you guys have brought up. Each idea & suggestion will be evaluated and implemented in the next update if it works out.

    Thanks!
     
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  13. ImJacksBrother

    ImJacksBrother
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    I actually like that better than replacing this.
     
  14. WarDaddyUSA

    WarDaddyUSA
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    So, I got the first suggestion working and implemented and will be an option in the customizer. The lightbar ideas (the 2nd and 3rd suggestions) will be implemented eventually but not this next update because it is a much bigger project and will take time. The next-Next update will be focusing on Lightbars so expect it to be added then. Thanks again for the suggestions.
    --- Post updated ---
    Update v15.0.0A Pending!

    Changelog:
    Update v15.0.0A

    More coming in v15.0.0B

    Grand Marshal
    -Added new Blacklight LEDs 2 for Slicktop Lighting (Thanks Scruffy517 for the idea!)
    -Added new Front Window Mirror LEDs Slicktop Lighting
    -Added new Dash LEDs for Slicktop Lighting
    -Added new Dash LEDs for Lightbar Setup
    -Added new Front Window Mirror LEDs for Lightbar Setup
    -Added new Blacklight LEDs 2 for Lightbar Setup
    -Improved Slicktop Lighting
    -Updated Configs

    D-Series (New Vehicle)
    -Added R/W Emergency Lighting System
    -Added Emergency Lighting System
    -Added Taillight WigWags
    -Added (WIP) Tags

    Roamer
    -Tweaked Taillight Flashers
    -New B/R/B and R/B/R Option for the Whelen Outer Edge LEDs for Slicktop Lighting
    -New B/R/B and R/B/R Option for the Whelen Outer Edge LEDs for Lightbar Lighting

    Bug Fixes
    -Fixed Bugs in the Slicktop Lighting
    -Roamer Taillight Flasher Bugs Fixed
     
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  15. Troy Sleeman

    Troy Sleeman
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    Wow, love the new update, Wardaddy! Thanks for considering my suggestions!

    The only other thing I can think of for the next update is that both sides of the *divided* side runners, like the Whelen Outer Edges before the last update, are also both R/B/R, but other than that, you nailed everything!
     
  16. WarDaddyUSA

    WarDaddyUSA
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    Thanks! Yeah, I was gonna add that in the new update, but forgot. Will be coming in the next one!
     
  17. WarDaddyUSA

    WarDaddyUSA
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    Just a few sneak peeks for the next update ;)
    Screenshot1318.png
    Screenshot1319.png
    Screenshot1320.png
     
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  18. WarDaddyUSA

    WarDaddyUSA
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    Following the new update:
    • RPL is completely fine and working as normal -Per a tester.
    • Pessima lights are now a main priority
    • Once the new car gets added, it too will become a priority.
    If you find any issues following this update please do not hesitate and let me know:D
    --- Post updated ---
    Something I am noticing is that the lighting has been improved even more! Every update they release these seem to be looking even better and improved the LUA! Awesome. Not many mods get benefited like mine after an update:)
     
    #98 WarDaddyUSA, Dec 3, 2021
    Last edited: Dec 3, 2021
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  19. WarDaddyUSA

    WarDaddyUSA
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    Here is a little sneak peek;)
    Screenshot1330.png
    (v15.0.0B RPL on Normal Graphics)
     
    #99 WarDaddyUSA, Dec 19, 2021
    Last edited: Dec 19, 2021
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  20. WarDaddyUSA

    WarDaddyUSA
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    Omg…

    7D4129A5-39EA-4116-BA31-25D19E723F37.jpeg
    2881BEEF-4DB0-4E0D-8BB1-5001DF179FE5.png
     
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