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0.23 Discussion thread

Discussion in 'General Discussion' started by Leeloo, Jun 25, 2021.

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  1. Agent_Y

    Agent_Y
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    Jbeam/QA support
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    Does it break anything in the game though?
     
  2. fufsgfen

    fufsgfen
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    I'm not sure, but I think it should as now instead of there being mesh, group, there is only mesh.

    Front left should then have some issues, unless it gets overdriven by something else or if engine manages to self correct the issue, but as there is no comma, there is no separation between where mesh definition ends and group definition starts or then engine just reads [ as start of the group and ignores the commas between definitions completely.

    This header definition defines how to read following lines and way I have understood is that commas are what tells next part:
    ["mesh", "[group]:", "nonFlexMaterials"],

    Then if you omit comma like so:
    ["wheel_35b_14x8" ["wheel_FL","wheelhub_FL"],

    It could result there being just mesh ["wheel_35b_14x8" ["wheel_FL","wheelhub_FL"],

    Although as there is also []: in header for group part of definition, maybe that manages to save the case of missing comma, but I would think comma there is very much of needed?

    At least in slot definition of "type", "default", "description" if you then omit comma:
    "tire_F_14x8""tire_F_205_55_14_sport", "Front Tires"

    I'm not sure if it will work at all or does engine just read those "" and ignores commas again?

    Anyway, when building reader for such file, those missing commas kinda shows up.

    Would be fun if we could have jbeam deserialize code available, who knows how much more interesting tools community would suddenly produce :p
     
  3. Agent_Y

    Agent_Y
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    Commas are optional in cases like this, I think as long as there's a space between the arguments it should be fine. But why not test it? If the group is treated as part of the mesh name then it points to a non-existent mesh so this wheel should be invisible. If it isn't then all is good.
     
    • Agree Agree x 2
  4. Tankman

    Tankman
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    Can You Fix The passengers Mod Because There Is a VERY bad Glitch Because The dummys and The Driver is sticking threw most Cars And the Drivers Skin Is all weird And his helmet is All in black If You Respond Thanks (heres the Glitch) Glitch.png
     
  5. Turbo49>

    Turbo49>
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    That's not a thread for asking that, @synsol stopped working on this mod and there is a fix made by @NOCARGO here:
    https://www.beamng.com/threads/unsupported-temporary-patch-for-driver-passengers-and-loads.74427/
     
    • Agree Agree x 4
  6. Tankman

    Tankman
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  7. shinchanf1

    shinchanf1
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    report the bug in the broken mod reporting thread
     
  8. Agent_Y

    Agent_Y
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    Nobody even reads that thread anymore, it's pointless
     
    • Agree Agree x 5
  9. fufsgfen

    fufsgfen
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    I'm quoting myself as this situation is still the same as shown in screenshots, Humble Bundle does not give .5 version, even it claims, download is still .4 version.

    Same happened when upload had not completed previously I believe, so someone has to kick something to get latest update up and going :D


     
  10. beamn driver

    beamn driver
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    after your update 23.5, almost everyone started getting the error 0xc0000409b when loading maps : the east coast of the United States (laid down at all), I have the arena derby (so far there seems to be no such thing on other maps), some have Utah, Italy,I once had a cliff on an industrial site.there was no such thing in version 23.4.You did something with the game.Release bugfix 23.6
    --- Post updated ---
    после обновления 23.5, почти все начали получать ошибку 0xc0000409b при загрузке карты : на восточном побережье США (у всех), у меня в Арене дерби (кажется, нет такого, на других картах), некоторые пишут в штате Юта, Италия, эта ошибка,однажды у меня была ошибка на промышленной площадке,но щас вроде работает.нет такого в версии 23.4. Вы что-то сделали с игрой.Выпустите исправление 23.6. Еще 1 раз вылезла ошибка 0xc00001b при запуске карты восточное побережье США еще говорят есть в некоторых сценариях,легли еще сервера beammp
     
  11. SKB

    SKB
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    STATUS_STACK_BUFFER_OVERRUN



    not that i ever got this error, but quite a lot of people have.. any idea what its caused by?
     
  12. Gregory TheGamer

    Gregory TheGamer
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    I have a few issues to note @Leeloo,

    For example, I can only load Utah, USA once, and with the next game load and attempting to play on Utah gives me the infamous Status stack buffer overrun error that's listed on the known issues. Also, all chrome bits that are parts of semi_cab appear darkened. I have a screenshot here. Over the course of the updates, it only has gotten darker.
    screenshot_2021-08-23_11-58-32.png
    Oh, and yes, this is in safe mode. The image was taken in safe mode, in which and only then Utah works before needing the clear my cache again which is annoying.
     
    • Agree Agree x 4
  13. Ryo13silvia

    Ryo13silvia
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    This is mostly hearsay, but turning dynamic reflections off seems to fix it. It did for me, when BeamNG crashed loading a car in MP, but it was only once and I can't say that that was the definitive change that fixed the issue on my end. Try that out if you haven't already.
     
    #1133 Ryo13silvia, Aug 23, 2021
    Last edited: Aug 23, 2021
    • Like Like x 1
  14. Gregory TheGamer

    Gregory TheGamer
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    Already tried that but to no effect.
     
    • Like Like x 1
  15. Agent_Y

    Agent_Y
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    What's new in 0.23.5.1?

    Just tested: GPU errors still occur when using thumbnail generator, but now it happens AFTER a thumbnail is generated rather than before. They still cause LUA issues.
     

    Attached Files:

    #1135 Agent_Y, Aug 23, 2021
    Last edited: Aug 23, 2021
    • Agree Agree x 1
  16. SKB

    SKB
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    wen relez patchnotes
     
    • Agree Agree x 2
  17. beamn driver

    beamn driver
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    после обновления 23.5, почти все начали получать ошибку 0xc0000409b при загрузке карты : на восточном побережье США (у всех), у меня в Арене дерби (кажется, нет такого, на других картах), некоторые пишут в штате Юта, Италия, эта ошибка,однажды у меня была ошибка на промышленной площадке,но щас вроде работает.нет такого в версии 23.4. Вы что-то сделали с игрой.Выпустите исправление 23.6. Еще 1 раз вылезла ош
     
  18. SKB

    SKB
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    have you updated to 0.23.5.1? newest hotfix


    also, patchnotes wen relez?
     
  19. beamn driver

    beamn driver
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    Developers of BeamNG. drive, thank you for fixing the error 0xc0000409 that occurs on some maps.Thank you for viewing the comments of the players!
     
  20. CatAstrophe05

    CatAstrophe05
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    odd that a 750mb update (for me at least) hasn't had anything said by the devs about it yet but we'll see
     
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