Why is this in the files? The scale is 1 so it shouldn't make a difference, and it breaks support for some mods. I'm not complaining, just curious, is it a leftover from some testing?
My engine sounds are for some reason not working... can anyone help guide me on where they should be installed?
here I would assume? It appears to be a blend of two or more of these files as it moves up the rev range, but I don't know much. Hopefully someone else can help?
why arent you on 0.23 yet first off and secondly, clean your cache/delete conflicting mods thirdly, this mod may be outdated by now
EDIT: Disregard. I found the problem. I had the correct oldsfullsize_codename.zip file in the correct place, but I forgot that this file was disabled in my MOD MANAGER. I reactivated it, and the "no textures" issue disappeared. No problems now. For those having the same issues, check that first. Hi, I'm not quite understanding what you mean here. Where do I download the repo file? I only have the "oldsfullsize_codename.zip" file, which is the base requirement, and the "codename_american_fullsize_series.zip" file, which is the one with all the Olds and Chevy addons. I too am getting the no textures orange windows and headlights, but my engine sounds are fine. I'm running v0.23, have cleared my cache, and I've tried placing them in both my 'Documents/BeamNG.drive/0.23/mods' file path, as well as the '...0.23/mods/repo' file path; just to see if one would work better than the other at removing the texture errors, and both are the same. Thank you in advance.
Only there's an issue that some tires get no texture if you use the mod's dirty tire skin, aside from that all is fine
Sorry for the lack of answers. Currently i have no time to play with or mod the game, so unfortunatly this pack won't get any update anytime soon. It was a nice journey to make this pack but i can't update and fix it forever. Maybe, maybe, maybe i'll do it when the game will be released as V1.0 to celebrate, if the work to fix it isn't too huge. For now it's still working with some little issues.
What's your status on allowing specific modders or even the general community to keep it fresh throughout the dev cycle? I'm sure 1.0 is likely quite a way's away after all given the time it took to get here (even if here is still a great product)