Well well, this is my first "big" proyect, i wanted to make something else appart from engines so i did this thing:The Autobello Fuoristrada , that is a autobello rollcage, with added tubes and stuff, so its kinda like a offroad car, the only problem is it weighs nothing and flips, will fix it tho. The car is already ingame, and suspension is not the best the other parts arent connected or are broken. Progress: Jbeam: 70% Powertrain: 90% 3D model: 100% Textures: 0% Model: Ingame screenshot: UPDATE: mod is done but has a lot of bugs (breaks piccolina sometimes) and as im working in something bigger, i will leave this for now autobellofuoristrada.zip
That is prolly one of the most unique dune buggy like vehicle that I've seen in a flat while. I'd suggest that you make the tires bigger, kinda like the Donkervoort style vehicles, with tires bigger that look bigger than the vehicle itself
apreciate the feedback, those wheels are just for testing, when i finish making configs it will be better
I think this has been done before as far as I remember. A Piccolina but just the rollcage. Anyway, nice work
for the weight, add some things how can had more maniability on the front and rear part of the cart, next the suspension are too cheep and can fastly break, some solidication can being good for that and try to had a road variant with different suspension settings.
Will it just be the skeleton or will it have some body panels and stuff like this car down below? Maybe not that much but like atleast some metal hiding 60% of the skeleton?
You can change the wheels in the vehicle editor, i usually change it to the rally tires the Cherrier Vivace uses.