Quick and dirty Substance Painter export using the recommended PBR settings, looks pretty good for a quick export if I say so myself
Could just be me but the completely straight leads look a little unnatural, maybe have them slightly bent to the side, some *slightly* longer than the others? Like in this bloke here:
Whilst the WIP update engine textures were baking in the oven I decided to finally fix the dreadful front wheel well size and the overall proportions of the car, making it slightly thinner and making the wheels actually fit the wheel wells
More tweaking of the body proportions and overall shape of the car (mostly because Substance Painter is being a pain with the engine textures and baking them takes like 30 mins)
What are your plans for configs? I think some homologation GT cars like the 250 TDF and GTO would be cool maybe even a breadvan style shooting brake, and while it would be a decent amount more work a 250 TR style car by using the basic chassis and running gear but with custom body work and a tuned engine would be incredible. Plus I think you could make a awesome V12 with your I6 model.
I know it's the shotty's choice weather he continues this mod or not, but lets be real here, this happens way too much.