Here's round two of some more questions to answer: I haven't tweaked the suspension bits, including the steering, at all as they weren't affected by major game updates, and I could steer the vehicle with no issues. Though, that's with a gamepad controller rather than a keyboard. Nonetheless, I will see what I can do with tweaking the steering so that all players can drive the Mustang in BeamNG without any problems, regardless of which controller input they use. RHD S550 Mustangs are a thing, especially since they have been officially exported to the United Kingdom. Because of that, the RHD conversion is also considered as part of my future plans of making a proper Euro-spec version. Given that some bits are in-game now (taillights and rear badges conforming to European regulations), I may consider finishing the rest of the compliant parts in a future update. As for engine options, all of the ones that have been offered on the S550 from the factory (2.3L EcoBoost turbocharged I4, 3.7L Cyclone V6, 5.0L Coyote V8, 5.2L Voodoo V8, 5.2L Predator supercharged V8) are already done even before I updated the mod, unless you are referring to tuning options like turbo kits. In that case, such parts will be added in a future update as well. Which leads me to the few people asking me on Discord: when will I add the Euro-spec Mustang configurations? As soon as I finish the rest of the aforementioned parts, then I will add a few versions that comply to European vehicle safety regulations (EcoBoost, GT, Bullitt, and Mach 1 models have been sold on the Old World based on my research). Please keep in mind that these exclusions are merely temporary while I try to set aside some time in order to continue tinkering with the mod. Thank you for understanding
First off, an amazing update to an already amazing mod. I've noticed the 5.2L Voodoo Engine has a new sound, and it sounds phenomenal, so I was wondering are you planning to update the 5.0L Coyote Engine's sound as well? Also could you change the brake models? The overall quality isn't that good (which I can live with it that's fine they're not terrible) but the slight problem is when you choose Race Rear Rotors it will clip through the rim due to it's size on the hub or something.
i dont think a author would on purpose break a part of there mod. and if the livery is broken it might be a conflicting mod
Ok --- Post updated --- Skins, and paint don’t work w/ no other mods active, no custom configs either